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Arrow Mastery: Difference between revisions

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m
I think NA/KR tabs made this obvious enough.
m (I think NA/KR tabs made this obvious enough.)
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* Even though you may get back less MP per arrow, remember that you'll be getting MP for each hit, thus getting more MP back if you hit 2 targets. Get the enemy bunched up for best results.
* Even though you may get back less MP per arrow, remember that you'll be getting MP for each hit, thus getting more MP back if you hit 2 targets. Get the enemy bunched up for best results.
*''Post KR Dec. 13 2012 patch:''
*''Post KR Dec. 13 2012 patch:''
**No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes. Now this passive does something else.
**No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes.  
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{{SRSkills}}
{{SRSkills}}
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