Anonymous

Tactical Field: Difference between revisions

From Elwiki
m
no edit summary
mNo edit summary
 
(150 intermediate revisions by 19 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__{{Languages|Tactical Field}}
<div style="float: right;">{{#ev:youtube|CQhZXefJINE|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|Q2WogPgN_14|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:TactField.png]]<br>
| [[File:TactField.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung summon out a field that will damage any target within the field during initial summon(1hit). While Chung and/or his allies are inside the field, they will gain super armor and given MP per every 1.6 Seconds.
| {{SkillType|SA|S}} Create a tactical field.<br>Caster's cannonballs are refilled once the tactical field is deployed. Also charge [[Mobile Shelling|Enhanced Cannonballs]].
|-
|
| {{SkillText|True|TacticalField}}
|}
|}
<br>  
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|-
|-
| [[Tactical Trooper]]
| [[Tactical Trooper]] || 45
| <center>Lv5</center>
| <center>80SP</center>
|}
|}
<br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=3 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Received Damage Decrease {{stat|m|RD}} !! MP Recovery {{tt|per Second|See [[#Tips and Details|Tips and Details]]}} !! Duration !! Normal !! Enhanced<br>({{tt|Per Second|See [[#Tips and Details|Tips and Details]]}})
|-
| colspan=11 | '''Normal'''
|-
| {{PvE}} || 3433% || 10% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 1239% || 5% || 3 MP || 10 Seconds
|-
| colspan=11 | '''[Enhanced]'''
|-
| {{PvE}} || 3433% || 20% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1  || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 1239% || 10% || 3 MP || 10 Seconds
|}
<br>


== Skill Information  ==
== [[Skill Traits]] ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{Traits|Chung|Tactical Field|Killing Blow (1), Gigantic|duration=20|duration_pvp=10|duration1=130}}
{{!}}-
<br>
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Given<br>(Per every 1.6 Seconds)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 498%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 8 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 15 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 597%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 697%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 796%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 16 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 946%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1095%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 24 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1244%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 28 MP
{{!}}}


== Tips and Details ==
*{{se|111|Tactical Field||tt=no}} will additionally grant {{se||Super Armor||pb}} while it is active.
*While the tooltip states the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds.
**Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds.
*Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs.
**With the '''Killing Blow (1)''' Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs.
*The enhanced cannonballs are reloaded about as fast as you can fire them from [[Mobile Shelling]], letting you remain in the stance indefinitely while the field is active without needing to switch back to [[Siege Shelling]].
*Buffs that change your body size like [[Natal Chart]] affect the field's size.
**However, if one of them expires while the field is active, its size will not change.
<br>
<br>
== Tips and Details ==
*[[Tactical Field]] is the only Special Active that gives MP and Stoic to party members.
** Although Airelinna is also indirectly capable of giving MP as well, if the party members have Weekly Henir titles etc..
*At level 5, the field regenerates a total of 100 MP, effectively making the skill cost only 100 MP if you stay in the field for the entire duration.
*[[Tactical Field]] no longer reloads ammo for the Chung that summoned the field.


== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|vJUkZ18dU0M|300}}
|Between its initial release and the 03/17/2022 KR Patch, the original version of [[Tactical Field]] placed down a stationary buff field.
|}
<br>


<Br>
==Updates==
{{TTSkills}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 09/06/2012 || 10/02/2013 || colspan=2 align="left" |
*'''Tactical Field''' added.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*{{buff|Defense Increase effect added.}}
*{{nerf|MP Recovery effect deleted.}}
*Renamed '''Tactical Field - Endurance'''.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|Defense increase changed to damage reduction.}}
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|Duration increased from 8 seconds to 10 seconds.}}
*{{buff|Range increased.}}
*{{buff|Damage reduction increased.}}
*{{buff|Execution speed increased.}}
|-
| 07/17/2014 || - || colspan=2 align="left" |
*{{nerf|No longer reloads all enhanced cannonballs.}}
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|Damage Reduction decreased.}}
*{{nerf|Duration decreased.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{buff|Combined with [[Tactical Field - Raid]].}}
**Super Armor (Including party members).
**30% Damage Bonus.
**40% Damage Reduction.
**10MP recovered per 1 second.
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*Fixed "Killing Blow (1)" not working.
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|Damage Increase decreased.}}
*{{nerf|Damage Reduction decreased.}}
*{{nerf|MP Recover decreased.}}
*Renamed [[Tactical Field]].
|-
| 07/28/2016 || - || colspan=2 align="left" |
*Tooltip improved.
|-
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |
*Fixed issue where Tactical Field sometimes disappears.
|-
| 10/20/2016 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|Damage Reduction decreased.}}
*{{nerf|[Enhanced] level 5% reduced damage increase effect removed.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|MP Recovery decreased.}}
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*{{nerf|Freeze frames decreased.}}
|-
| rowspan=2 | 07/27/2017 || rowspan=2 | 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|MP Usage increased.}}
*Fixed issue where idle reload interval decreased when inside the field.
|-
| align="left" |
*{{buff|MP Recovery increased.}}
*{{buff|Duration increased.}}
| align="left" |
*{{nerf|Damage Increase decreased.}}
*{{nerf|Damage Decrease decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Damage Bonus effect removed.}}
*[Enhanced] effect changed to increase Damage Reduction.
|-
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |
*{{nerf|Damage Reduction decreased.}}
|-
| 03/25/2021 || 04/28/2021 || colspan=2 align="left" |
*{{buff|Damage Reduction increased.}}
*{{buff|Physical/Magical Attack Increase effect added.}}
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*{{nerf|The buff will no longer apply to allies.}}
*{{nerf|Physical/Magical Attack Increase decreased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*{{buff|The buff will apply to allies.}}
|-
| 03/17/2022 || rowspan=2 | 04/13/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 54%.}}
*{{buff|Changed to be affected by Action Speed.}}
*{{buff|After casting, continuously replenishes enhanced cannonballs for caster while inside the field.}}
*{{buff|The field will be bound to caster and move along with them.}}
|-
| 03/24/2022 || colspan=2 align=left |
*{{nerf|No longer affected by Action Speed.}}
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{nerf|'''Physical/Magical Attack Increase''' removed.}}
|-
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" |
*Fixed MP recovery being applied in longer intervals than one second.
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{buff|Enhanced Cannonball recovery speed increased.}}
|}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|NA=Tactical Field - Endurance (prior to the March 16, 2016 update)
|KR=택티컬 필드 |KRName=Tactical Field
|FR=Champ tactique |FRName=Tactical Field
|JP=タクティカルフィールド |JPName=Tactical Field
|CN=机动领域 |CNName=Flexibility Field
|DE=Taktisches Feld |DEName=Tactical Field
|IT=Campo Tattico |ITName=Tactical Field
|BR=Campo Tatico |BRName=Tactical Field
|PL=Teren Taktyczny |PLName=Tactical Field
|ES=Campo táctico |ESName=Tactical Field
}}
<br>
{{SkillNav - Tactical Trooper}}
ElEditors
23,981

edits