G-18C Freezing Grenade: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*This skill is affected by [[Arsenal Reinforcement]], [[Quarter Master]], [[Awakened Will: Freyja]], [[Enhance Equipment]] and  [[Enhanced Grenades]].
*This skill is affected by [[Arsenal Reinforcement]], [[Quarter Master]], [[Awakened Will: Freyja]], [[Enhance Equipment]] and  [[Enhanced Grenades]].
**While [[Arsenal Reinforcement]] reduces the cost for using this skill, the grenades should still be loaded up on the ground for maximum damage and freezing duration, as you otherwise lose out on one grenade.
*With level 4 [[Quarter Master]], '''[Enhanced] C-18C Freezing Grenade''' can deal up to {{formatnum:{{#expr: 737*4*1.2}}}}% ({{formatnum:{{#expr: 272*4*1.2}}}}% in PvP) Magical Damage, assuming no grenades are recovered by [[Enhanced Grenades]].
*With level 4 [[Quarter Master]], '''[Enhanced] C-18C Freezing Grenade''' can deal up to {{formatnum:{{#expr: 737*4*1.2}}}}% ({{formatnum:{{#expr: 272*4*1.2}}}}% in PvP) Magical Damage, assuming no grenades are recovered by [[Enhanced Grenades]].
*With the '''Killing Blow (1)''' trait and [[Enhance Equipment]], the [[Status Effects|Frozen]] status lasts a total of 3 seconds per grenade, allowing you to freeze an enemy for a total of 12 seconds, making it exceptionally good in party play, assuming an enemy doesn't have high water resistances.
*With the '''Killing Blow (1)''' trait and [[Enhance Equipment]], the [[Status Effects|Frozen]] status lasts a total of 3 seconds per grenade, allowing you to freeze an enemy for a total of 12 seconds, making it exceptionally good in party play, assuming an enemy doesn't have high water resistances.
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