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Festival: Difference between revisions

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141 bytes added ,  31 December 2018
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| {{SkillText|True|1.2}}
| {{SkillText|True|Festival}}
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! Level Required !! Festival (Magical) !! MP Usage !! Cooldown
! Level Required !! Festival (Magical) !! MP Usage !! Cooldown
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| align="left" | 70 || 3001% || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| align="left" | 70 ||  rowspan=2 | 3001% || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
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| align="left" | [Enhanced] || 3601.2%
| align="left" | [Enhanced]
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! Level Required !! Festival (Magical)
! Level Required !! Festival (Magical)
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| align="left" | 70 || 1086%
| align="left" | 70 ||  rowspan=2 | 1086%
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| align="left" | [Enhanced] || 1303.2%
| align="left" | [Enhanced]
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== Tips and Details ==
== Tips and Details ==
*The first hit of this skill does no damage but slightly launches enemies into the air. This can cause enemies to sometimes be launched too high, out of the second hit that deals damage, however.
*The first hit of this skill "scans" the area in front and will then hit all enemies that were within that range.
**This detection hit does not do damage and slightly launches enemies.
*At '''[Enhanced]''' the skill's detection hit reaches well outside of the screen, making it extremely useful at catching opponents off-guard.
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