Code: Electra: Difference between revisions
From Elwiki
→Additional Combos
(→Additional Combos: ill finish l8r) |
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End off the standard 3 hit combo with a laser that repeatedly damages victims while lifting them into the air. (Requires MP)<br> | End off the standard 3 hit combo with a laser that repeatedly damages victims while lifting them into the air. (Requires MP)<br> | ||
The laser is affected by [[El Crystal Spectrum]]. | The laser is affected by [[El Crystal Spectrum]]. | ||
|100% | |100% Phy. Damage → 120% Phy. Damage → 150% Phy. Damage →50% Mag. Damage (x5) | ||
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| [[Image:CelCombo2R.png]] | | [[Image:CelCombo2R.png]] | ||
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End off the standard 2 hit Electron Ball combo with a laser that repeatedly damages victims while lifting them into the air. (Requires MP)<br> | End off the standard 2 hit Electron Ball combo with a laser that repeatedly damages victims while lifting them into the air. (Requires MP)<br> | ||
The laser is affected by [[El Crystal Spectrum]]. | The laser is affected by [[El Crystal Spectrum]]. | ||
|75% Mag. Damage + 125% Mag. Damage (x2) → | |75% Mag. Damage + 125% Mag. Damage (x2) → 50% Mag. Damage (x2~x10+) | ||
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| [[Image:CelCombo3.png]] | | [[Image:CelCombo3.png]] |