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== Updates ==
== Updates ==
*02/12/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**MP recovery for standby character changed from 15 MP to 6 MP (PvP 6 MP → 3 MP)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
*02/26/2015 KR
! colspan=2 | Date !! colspan=2 | Changes
**CP is now only gained if a combo that switches characters successfully hits the target.
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
**CP gain for MP2 Tier Skills increased from 3 to 4.
! KR !! NA !! PvE !! PvP
*07/09/2015 KR
|-
**Fixed error where combination point was gained even when skill was canceled.
| 02/12/2015 || - || align="left" |
*04/21/2016 (KR) / 05/18/2016 (NA)
{{nerf|MP recovery for standby character changed from 15 MP to 6 MP}}
**Fixed issue of MP and Combination Gauge cut penalty while winning in PvP not being applied to standby character.
| align="left" |
**Passive MP gain on standby character decreased.
{{nerf|MP recovery for standby character changed from 6 MP → 3 MP}}
**'''V''' switching changed from invincibility to super armor.
|-
**Shares cooldown if use any switching combo/skill besides '''V''' button.
| 02/26/2015 || - || colspan=2 align="left" |
*06/30/2016 KR
{{buff|CP gain for MP2 Tier Skills increased from 3 to 4.}}
**'''V''' switching cooldown when switching from a non '''V''' key attack decreased.
{{nerf|CP is now only gained if a combo that switches characters successfully hits the target.}}
*03/30/2017 (KR) / 04/12/2017 (NA)
|-
**Specialization A max MP decreased from 10 MP to 5 MP.
| 07/09/2015 || - || colspan=2 align="left" |
**Standby character PvP MP gain decreased from 1.5 MP to 1 MP per second.
*Fixed error where combination point was gained even when skill was canceled.
*04/27/2017 KR
|-
**Skill CP gained only on successful hit.
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
{{nerf|Passive MP gain on standby character decreased.}}
{{nerf|'''V''' switching changed from invincibility to super armor.}}
*Fixed issue of MP and Combination Gauge cut penalty while winning in PvP not being applied to standby character.
*Shares cooldown if use any switching combo/skill besides '''V''' button.
|-
| 06/30/2016 || - || colspan=2 align="left" |
{{buff|'''V''' switching cooldown when switching from a non '''V''' key attack decreased.}}
|-
| rowspan=2 | 03/30/2017 || rowspan=2 | 04/12/2017 || colspan=2 align="left" |
{{nerf|Specialization A max MP decreased from 10 MP to 5 MP.}}
|-
| align="left" |
*None
| align="left" |
{{nerf|Standby character PvP MP gain decreased from 1.5 MP to 1 MP per second.}}
|-
| 04/27/2017 || - || colspan=2 align="left" |
{{nerf|Skill CP gained only on successful hit.}}
|}
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{{SpecialAbilities}}
{{SpecialAbilities}}
{{Guides}}
{{Guides}}
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