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Awakened Will: Lord Knight: Difference between revisions

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== Updates ==
== Updates ==
*09/29/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Fixed issue where Magic Defense Increase effect not applying.
|- style="background:{{ColorSel|CharLight|Elsword}}"
*10/13/2016 (KR) / 11/23/2016 (NA)
! colspan=2 | Date !! colspan=2 | Changes
**Increase Defense increase
|- style="background:{{ColorSel|CharLight|Elsword}}"
**Increase Cooldown
! KR !! NA !! PvE !! PvP
*03/16/2017 KR
|-
**Fixed issue where activated by [[Heroic Mode|Heroic Equipment]]'s "Party's *** +𝑥% (Not overlapped)" effect.
| 09/29/2016 || - || colspan=2 align="left" |
*09/20/2018 (KR) / 10/11/2018 (NA)
*Fixed issue where Magic Defense Increase effect not applying.
**Number of hits required to activated increased from 3 to 5.
|-
**PvE Defense Increase increased.
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |
**No longer stackable.
{{buff|Increase Defense increase.}}
**Duration increased.
{{nerf|Increase Cooldown.}}
**Cooldown removed.
|-
*01/17/2019 KR
| 03/16/2017 || - || colspan=2 align="left" |
**Added effect that makes [[Flame Geyser]], [[Triple Geyser]] deal Physical Damage.
*Fixed issue where activated by [[Heroic Mode|Heroic Equipment]]'s "Party's *** +𝑥% (Not overlapped)" effect.
|-
| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" |
{{buff|Duration increased.}}
{{buff|Cooldown removed.}}
{{nerf|Number of hits required to activated increased from 3 to 5.}}
{{nerf|No longer stackable.}}
|-
| align="left" |
{{buff|Defense Increase increased.}}
| align="left" |
*None
|-
| 01/17/2019 || 10/11/2018 || colspan=2 align="left" |
{{buff|Added effect that makes [[Flame Geyser]], [[Triple Geyser]] deal Physical Damage.}}
|}
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