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Mobile Shelling: Difference between revisions

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== Updates ==
== Updates ==
*07/10/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Fires tangible projectiles.
|- style="background:{{ColorSel|CharLight|Chung}}"
**Damage increased.
! colspan=2 | Date !! colspan=2 | Changes
**Range increased and angles changed.
|- style="background:{{ColorSel|CharLight|Chung}}"
*07/17/2014 KR
! KR !! NA !! PvE !! PvP
**Range error fixed.
|-
**PvP damage decreased.
| 07/10/2014 || - || colspan=2 align="left" |
*02/05/2015 KR
{{buff|Damage increased.}}
**Range Increase decreased.
{{buff|Range increased and angles changed.}}
*08/20/2015 KR
*Fires tangible projectiles.
**Switching and firing speed when switching between siege and mobile shelling increased.
|-
**Changed so 1 enhanced cannonballs load per 1 siege shelling shot.
| rowspan=2 | 07/17/2014 || rowspan=2 | - || colspan=2 align="left" |
**Can use [[Back Blast]] while in Mobile shelling.
*Range error fixed.
*04/07/2016 KR
|-
**Fixed issue where damage is different from tooltip.
| align="left" |
*04/27/2017 KR
*None
**PvP damage decreased.
| align="left" |
*04/05/2018 (KR) / 04/18/2018 (NA)
{{nerf|Damage decreased.}}
**Damage decreased.
|-
| 02/05/2015 || - || colspan=2 align="left" |
{{nerf|Range Increase decreased.}}
|-
| 08/20/2015 || - || colspan=2 align="left" |
{{buff|Switching and firing speed when switching between siege and mobile shelling increased.}}
{{buff|Changed so 1 enhanced cannonballs load per 1 siege shelling shot.}}
{{buff|Can use [[Back Blast]] while in Mobile shelling.}}
|-
| 04/07/2016 || - || colspan=2 align="left" |
*Fixed issue where damage is different from tooltip.
|-
| 04/27/2017 || - || align="left" |
*None
| align="left" |
{{nerf|Damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|}
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