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__NOTOC__{{Languages|Aiming Shot}} | __NOTOC__{{Languages|Aiming Shot}} | ||
{{#ev:youtube|1OQAXLT0rfY|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Aiming Shot.png]] | ||
| {{SkillType|A}} Fire an aimed shot at the nearest enemy. | | {{SkillType|A}} Fire an aimed shot at the nearest enemy. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
! Class | |- | ||
! Class !! Level Required !! Skill Requirement | |||
|- | |- | ||
| [[Chung | | [[Chung]] || 20 || {{SkillText|SkillQuest|1}} | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Mode !! Shelling (Magical) <!--!! Range--> !! Cannonball Consumption !! MP Usage !! Cooldown | |||
! | |||
|- | |- | ||
| | | colspan="5" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 1145% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds | ||
| | |- | ||
| {{PvP}} || 458% | |||
|- | |||
| colspan="5" | '''[Enhanced]''' | |||
|- | |||
|- | |- | ||
| | | {{PvE}} || 1374% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 549% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Traits|Chung|Aiming Shot|Reversed, Critical|mp=30|cd=8|mp1=70}} | ||
<br> | |||
== Total Damage == | |||
{{Damage | |||
|dmg=1374 | |||
|pvp_dmg=549 | |||
|passive1=Modified Warhead | |||
|passive_define2=1.02, 1.02, Mobile Shelling | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
|- | |- | ||
| {{ | ! rowspan=2 | Mode !! rowspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]] ([[Centurion]]) | ||
|- | |||
! Normal Cannonball !! Enhanced Cannonball | |||
|- | |||
| {{PvE}} | |||
| {{#var: total_damage}} || {{#var: total_damage_passive1}} || {{#var: total_damage_passive1_passive2}} | |||
|- | |||
| {{PvP}} | |||
| {{#var: total_damage_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_passive1_passive2_pvp}} | |||
|} | |} | ||
<br> | <br> | ||
== | == Related Skills == | ||
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | {| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | ||
|- | |- | ||
| valign="top" | | | valign="top" | | ||
===[[Fatal Phantom]]=== | ===[[Fatal Phantom]]=== | ||
{| | {{SkillTable | ||
| | |i=1| | ||
Gas_Piston_System.png; Gas Piston System Locked-Expert; | |||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
| valign="top" | | | valign="top" | | ||
===[[Centurion]]=== | ===[[Centurion]]=== | ||
{| | {{SkillTable | ||
| | |i=1| | ||
ConvertedWarhead.png; Modified Warhead; | |||
MAM.png; Mobile Shelling; | |||
}} | |||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*This skill will not consume a cannonball if there are no targets within range when the skill is used. | *This skill will not consume a cannonball if there are no targets within range when the skill is used. | ||
* | *The missile will slightly launch enemies, typically resulting in them being knocked down as you cannot move out of the skill quick enough to catch with another attack, though some persistent skills can be used prior to this skill to catch them. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" | | |||
*'''Aiming Shot''' added. | |||
|- | |- | ||
| 03/29/2012 || - || colspan=2 align="left" | | | 03/29/2012 || - || colspan=2 align="left" | | ||
{{nerf|Decreased height range by 45 degrees.}} | *{{nerf|Decreased height range by 45 degrees.}} | ||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*MP recovery error fixed. | *MP recovery error fixed. | ||
|- | |- | ||
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*Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller. | *Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller. | ||
|- | |- | ||
| 08/20/2015 || | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
*Moved to [[Chung | *Moved to [[Chung]]'s skill tree. | ||
|- | |- | ||
| 12/29/2016 || | | 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 08/24/2017 || | | 08/24/2017 || 09/13/2017 || colspan=2 align="left" | | ||
*Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]]. | *Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]]. | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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|ES=Disparo certero |ESName=Accurate Shot | |ES=Disparo certero |ESName=Accurate Shot | ||
|IT=Sparo Mirato |ITName=Targeted Shot | |IT=Sparo Mirato |ITName=Targeted Shot | ||
|PL=Wycelowany Strzał |PLName= | |PL=Wycelowany Strzał |PLName=Aimed Shot | ||
|BR=Tiro Preciso |BRName=Accurate Shot | |BR=Tiro Preciso |BRName=Accurate Shot | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Chung}} | |||
{{ | |||