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Crunch N' Munch: Difference between revisions

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! Level Required !! Vines (Magical) !! Binding Duration !! Max Hits !! MP Usage !! Cooldown
! Level Required !! Vines (Magical) !! Binding Duration !! Max Hits !! MP Usage !! Cooldown
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| align="left" | 20 || rowspan=2 | 950% || rowspan=2 | 3 Seconds || rowspan=2 | 4 || rowspan=2 | 200 MP || 13 Seconds
| align="left" | 20 || rowspan=2 | 950% || rowspan=2 | 3 Seconds || rowspan=2 | ? || rowspan=2 | 200 MP || 13 Seconds
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| align="left" | [Enhanced] || 10 Seconds
| align="left" | [Enhanced] || 10 Seconds
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== Tips and Details ==
== Tips and Details ==
*'''Crunch N' Munch''' can deal up to {{formatnum:{{#expr: 950*4}}}}% ({{formatnum:{{#expr: 221*4}}}}% in PvP) Magical Damage.
*'''Crunch N' Munch''' will deal damage based on the size of a target. On average sized targets it will typically deal 3 hits.
**Oddly, when hitting a target in the air or from a higher platform, it will deal more hits.
*The skill travels quite far, around the length of the training room, making it quite decent for clearing straight lines of enemies provided there's no platforms, as the skill has no vertical range at all.
*The skill travels quite far, around the length of the training room, making it quite decent for clearing straight lines of enemies provided there's no platforms, as the skill has no vertical range at all.
**Certain floating ground level enemies may not be hit by this skill due to this.
**Certain floating ground level enemies may not be hit by this skill due to this.
*While it follows terrain, the vine will remain in the air when going off of a platform.
*While it follows terrain, the vine will remain in the air when going off of a platform.
*The vine will still deal full damage to any targets that fall or walk into it while it's on the ground after it's been cast.
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