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Guided Arrow: Difference between revisions

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== Updates ==
== Updates ==
*12/13/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Aiming improvement.
|- style="background:{{ColorSel|CharLight|Rena}}"
***One arrow will now hit at a time on 3 of the closest targets, otherwise it will fly towards the remaining targets.
! colspan=2 | Date !! colspan=2 | Changes
*07/23/2015 KR
|- style="background:{{ColorSel|CharLight|Rena}}"
**Firing more arrows when awaken.
! KR !! NA !! PvE !! PvP
**Penetrating Hit amount increased when awaken.
|-
*10/08/2015 KR
| 12/13/2012 || - || colspan=2 align="left" |
**Projectile speed slightly decreased.
{{buff|Aiming improvement.}}
**After certain time, it won't give hitstun.
**One arrow will now hit at a time on 3 of the closest targets, otherwise it will fly towards the remaining targets.
*10/29/2015 (KR) / 03/16/2016 (NA)
|-
**Damage Adjusted.
| 07/23/2015 || - || colspan=2 align="left" |
**The feature where projectiles doesn't do hitstun after certain time removed.
{{buff|Firing more arrows when awaken.}}
**Added feature so that projectiles to less damage per movement distance.
{{buff|Penetrating Hit amount increased when awaken.}}
*02/04/2016 (KR) / 03/16/2016 (NA)
|-
**Hit-stun decreased.
| 10/08/2015 || - || colspan=2 align="left" |
**Doesn't lock on to targets that are certain distance away in PvP.
{{nerf|Projectile speed slightly decreased.}}
*01/12/2017 KR
{{nerf|After certain time, it won't give hitstun.}}
**Damage decreased.
|-
*04/27/2017 KR
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
**PvE damage increased.
{{nerf|Damage Adjusted.}}
**PvP Normal damage increased.
{{nerf|The feature where projectiles doesn't do hitstun after certain time removed.}}
*07/27/2017 KR
{{nerf|Added feature so that projectiles to less damage per movement distance.}}
**AI revamped.
|-
*04/05/2018 (KR) / 04/18/2018 (NA)
| rowspan=2 | 02/04/2016 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |
**[Enhanced] effect changed to 1.2x damage.
{{nerf|Hit-stun decreased.}}
**Damage decay removed.
|-
**Range decreased.
| align="left" |
**Damage decreased.
*None
*06/14/2018 (KR) / 06/27/2018 (NA)
| align="left" |
**Damage increased.
{{nerf|Doesn't lock on to targets that are certain distance away.}}'
|-
| 01/12/2017 || - || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 04/27/2017 || - || align="left" |
{{buff|Damage increased.}}
| align="left" |
{{buff|Normal damage increased.}}
|-
| 07/27/2017 || - || colspan=2 align="left" |
*AI revamped.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{buff|Damage decay removed.}}
{{nerf|Range decreased.}}
{{nerf|Damage decreased.}}
*[Enhanced] effect changed to 1.2x damage.
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
{{buff|Damage increased.}}
|}
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