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| | __NOTOC__ |
| <div style="float: right;">{{#ev:youtube|QZ7scIGWK0w|300}}</div> | | <div style="float: right;">{{#ev:youtube|QZ7scIGWK0w|300}}</div> |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
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| |} | | |} |
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| | | <br> |
| == Requirements == | | == Requirements == |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" |
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| |} | | |} |
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| | | <br> |
| == Skill Information == | | == Skill Information == |
| | | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |
| {{!}}- | | {{!}}- |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level''' | | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level''' |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Damage (Magical)''' | | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Damage<br>(Magical)''' |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Max Hits''' | | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=3 {{!}} '''Debuff''' |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''DeBuff'''
| | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Max Hits''' |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Duration''' | | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage''' |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''MP Usage''' | | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown''' |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down''' | |
| {{!}}- | | {{!}}- |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Movement Speed Reduction''' | | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Movement Speed''' |
| {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Jump Speed Reduction''' | | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Jump Speed''' |
| | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration''' |
| {{!}}- | | {{!}}- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| | {{!}} 1 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 300% | | {{!}} align=center {{!}} 300% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 1(2 at point blank) | | {{!}} align=center {{!}} -10.0% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10% | | {{!}} align=center {{!}} -3% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3% | | {{!}} align=right {{!}} 4 Seconds |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 seconds | | {{!}} align=center rowspan=7 {{!}} 1 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 30 MP | | {{!}} align=center rowspan=7 {{!}} 30 MP |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 7 Seconds | | {{!}} align=center rowspan=7 {{!}} 7 Seconds |
| {{!}}- | | {{!}}- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| | {{!}} 2 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 350% | | {{!}} align=center {{!}} 350% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 17.5% | | {{!}} align=center {{!}} -17.5% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6% | | {{!}} align=center {{!}} -6% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 seconds | | {{!}} align=right {{!}} 5 Seconds |
| {{!}}- | | {{!}}- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| | {{!}} 3 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400% | | {{!}} align=center {{!}} 400% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 25% | | {{!}} align=center {{!}} -25.0% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 9% | | {{!}} align=center {{!}} -9% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 seconds | | {{!}} align=right {{!}} 7 Seconds |
| {{!}}- | | {{!}}- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| | {{!}} 4 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 450% | | {{!}} align=center {{!}} 450% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 32.5% | | {{!}} align=center {{!}} -32.5% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12% | | {{!}} align=center {{!}} -12% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 seconds | | {{!}} align=right {{!}} 8 Seconds |
| {{!}}- | | {{!}}- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| | {{!}} 5 (M) |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 500% | | {{!}} align=center {{!}} 500% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 40% | | {{!}} align=center {{!}} -40.0% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 15% | | {{!}} align=center {{!}} -15% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10 Seconds | | {{!}} align=center {{!}} 10 Seconds |
| {{!}}- | | {{!}}- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
| | {{!}} 6 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 550% | | {{!}} align=center {{!}} 550% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 47.5% | | {{!}} align=center {{!}} -47.5% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 18% | | {{!}} align=center {{!}} -18% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 11 seconds | | {{!}} align=center {{!}} 11 Seconds |
| {{!}}- | | {{!}}- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
| | {{!}} 7 |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 600% | | {{!}} align=center {{!}} 600% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 55% | | {{!}} align=center {{!}} -55.0% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 21% | | {{!}} align=center {{!}} -21% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 13 Seconds | | {{!}} align=center {{!}} 13 Seconds |
| {{!}}} | | {{!}}} |
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| | | <br> |
| | == Tips and Details == |
| | * Inflicts non-skill damage: Pulling out Silver Shooter. |
| | == Updates == |
| | * 3/29/2012 KR |
| | ** Increased damage output, duration, and cooldown. |
| | ** Reduced debuff's effects. |
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| {{DCSkills}} | | {{DCSkills}} |
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| [[Category:Chung_Skills]] | | [[Category:Chung_Skills]] |