Accurate Marksmanship: Difference between revisions

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(I'm forced to guess the accuracy for obvious reasons.)
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<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
{{VersionTabs
{{VersionTabs
|NA=
|NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Accuracy Increased'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Accuracy Increase'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mana Gain Increase<br>on hit with shots'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Recovery'''
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
{{!}} 1  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2%
{{!}} align=center {{!}} 2%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1%
{{!}} align=center {{!}} +1%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} 2  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4%  
{{!}} align=center {{!}} 4%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3%
{{!}} align=center {{!}} +3%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 (M)
{{!}} 3 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6%  
{{!}} align=center {{!}} 6%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5%
{{!}} align=center {{!}} +5%
{{!}}}
{{!}}}
|KR=
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Accuracy Increased'''  
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Accuracy Increase'''  
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mana Gain Increase<br>on hit with shots'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Recovery'''
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
{{!}} 1  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6%
{{!}} align=center {{!}} 6%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10%
{{!}} align=center {{!}} +10%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} 2  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8%  
{{!}} align=center {{!}} 8%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20%
{{!}} align=center {{!}} +20%
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 (M)
{{!}} 3 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10%  
{{!}} align=center {{!}} 10%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 30%
{{!}} align=center {{!}} +30%
{{!}}}
{{!}}}
}}
}}


<br>
== Tips and Details ==
== Tips and Details ==
*Affects all SG and DC actives, [[Dual Buster]], [[Heavy Railgun]], [[Comet Crasher]], [[Artillery Strike]] and combos that use the Destroyer or Silver Shooters.
*This passive only affects Destroyer's or Silver Shooter's shots; Combos, Actives, and Specials Actives.
** It doesn't affect Destroyer's normal striking.
*This passive actually allows you to gain Mana from Chung's Cannonballs where you couldn't have gained any Mana from them before (now requires Magic Necklace).
*This passive actually allows you to gain Mana from Chung's Cannonballs where you couldn't have gained any Mana from them before (now requires Magic Necklace).
== Updates ==
* 3/29/2012 KR
** Decreased Mastery Level, Lv.5 → Lv.3
* 2/14/2013 KR
** Increased Accuracy and MP regeneration rate.


{{DCSkills}}
{{DCSkills}}


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]
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