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__NOTOC__{{Languages|Grand Cross}}
__NOTOC__{{Languages|Grand Cross}}
<div style="float: right;">{{#ev:youtube|mFtQMTVFmx8|300}}</div>
{{#ev:youtube|mFtQMTVFmx8|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LKTrans6.png]]
| [[File:LordKnightSkill12.png]]
| {{SkillType|SA|B}} Apply sword aura into the ground to blow up the area. Can charge while skill key is being held, increasing explosion range and damage per charge.  
| {{SkillType|SA|B}} Apply sword aura into the ground to blow up the area. Can charge while skill key is being held, increasing explosion range and damage per charge.  
|-
|-
|
|
| {{SkillText|GrandCross}}
| {{Color|#FFCC00|Grand Cross|b=1}}
{{SkillText|Helpless}}
*Consume 25 additional MP per 0.5s to charge up (Max 50 MP)
{{SkillText|Destruction}}
*Range +50%, Damage +25% per charge.
*Max charge attack inflicts [Overwhelm] debuff to targets.
|-
|-
|
|
| {{SkillText|True|GrandCross}}
| {{Color|#FFCC00|Overwhelm|b=1}}
*Damage Received from Physical Attack Increase: 12% (PvP: 6%)
*Duration : 10 secs
|-
|
| {{SkillText|Destruction}}
|-
|
| {{SkillText|True}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Class            !! Level Required
|-
|-
| [[Lord_Knight/Transcendence|Lord Knight : Transcendent]] || 95
! Class !! Level Required
|-
| [[Lord Knight]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! colspan=4 | Charged !! colspan=3 | [[Status Effects|Lethargy]]<br>(At Stage 2) !! colspan=3 | Max Hits !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Shockwave !! Explosion !! Massive Explosion !! Damage !! Range !! Duration !! Stages !! All Speed Decrease !! Physical/Magical Defense Decrease !! Duration !! Shockwave !! Explosion<br>(on each side)!! Massive Explosion<br>(on each side)!! Initial !! Additional
|-
|-
| align="left" | 95 || rowspan=2 | 312% || rowspan=2 | 352% || rowspan=2 | 1916% || rowspan=2 | +25% per Stage || rowspan=2 | +50% per Stage || rowspan=2 | 0.5 Seconds per Stage || rowspan=2 | 2 || -10% || -15% || rowspan=2 | 10 Seconds || rowspan=2 | 4 || rowspan=2 | 8 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 25~50 MP || rowspan=2 | 21 Seconds
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Charged !! colspan=2 | {{se|343|Overwhelm||ed}}<br>(At Stage 2) !! colspan=6 | Max Hits !! colspan=2 | MP Usage !! rowspan=3 | Cooldown
|-
|-
| align="left" | [Enhanced] || -20% || -20%
! rowspan=2 | Shockwave !! rowspan=2 | Explosion !! rowspan=2 | Massive Explosion !! rowspan=2 | Damage !! rowspan=2 | Range !! rowspan=2 | Duration !! rowspan=2 | Stages !! rowspan=2 | Physical Damage Received Increase !! rowspan=2 | Duration !! colspan=2 | Shockwave !! colspan=3 | Explosion !! rowspan=2 | Massive Explosion !! rowspan=2 | Initial !! rowspan=2 | Additional
|}
|-
 
! Per Pillar !! Pillar Count !! Per Pillar !! Pillar Count !! Explosion Count
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan=20 | '''Normal'''
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical)  
| {{PvE}} || 312% || 551% || 958% || rowspan=2 | +25% per Stage || rowspan=2 | +50% per Stage || rowspan=2 | 0.5 Seconds per Stage || rowspan=2 | 2 || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 2 || rowspan=2 | 6 (3 per side) || rowspan=2 | 3 || rowspan=2 | 6 (3 per side) || rowspan=2 | 2 || rowspan=2 | 2 || rowspan="2" | 300 MP || rowspan=2 | 25~50 MP || rowspan=2 | 21 Seconds
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Shockwave !! Explosion !! Massive Explosion
| {{PvP}} || 75% || 110% || 230% || 6%
|-
| colspan=20 | '''[Enhanced]'''
|-
|-
| align="left" | 95 || rowspan=2 | 75% || rowspan=2 | 85% || rowspan=2 | 462%
| {{PvE}} || 375% || 661% || 1149% || rowspan=2 | +25% per Stage || rowspan=2 | +50% per Stage || rowspan=2 | 0.5 Seconds per Stage || rowspan=2 | 2 || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 2 || rowspan=2 | 6 (3 per side) || rowspan=2 | 3 || rowspan=2 | 6 (3 per side) || rowspan=2 | 2 || rowspan=2 | 2 || rowspan="2" | 300 MP || rowspan=2 | 25~50 MP || rowspan=2 | 21 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 90% || 132% || 276% || 6%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Grand Cross|Heavy, Killing Blow (1)|duration2=130|cd=21|duration=10}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
<br>
! colspan=2 | Heavy Grand Cross !! colspan=2 | Killing Blow (1) Grand Cross
 
|- style="background:{{ColorSel|CharLight|Elsword}}"
== Total Damage ==
! Attribute Effect !! Cooldown !! Attribute Effect !! Lethargy Duration
{{Damage|true|Elsword
| dmg = 375,
{{#expr: 661 * 1.5}},
{{#expr: 1149 * 1.5}}
| avg_hits = 6, 8, 1
| hits = 12, 36, 2
| pvp_dmg = 90,
{{#expr: 132 * 1.5}},
{{#expr: 276 * 1.5}}
| heavy = true
| passive1 = Way of the Sword
| passive2 = Knighthood
| append = 1, Destruction
}}
*Assuming fully charged.
*Average hit count consists of 6 Shockwave hits, 8 Explosion hits, and 1 Massive Explosion hit.
<br>
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! Affected By Action Speed
|-
|-
| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Killing Blow (1)|130}} || 13 Seconds
| {{Check|N}}
|}
|}
<br>
== Related Skills ==
{{SkillTable
|
SwordKnightPassive1.png; Knighthood;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Grand Cross''' can deal up to {{formatnum:{{#expr: 312*4 + (352*8 + 1916)*1.5}}}}% ({{formatnum:{{#expr: 100*4 + (112*8 + 615)*1.5}}}}% in PvP) Physical Damage when fully charged. With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (312*4 + (352*8 + 1916)*1.5)*1.44}}}}% ({{formatnum:{{#expr: (100*4 + (112*4 + 615)*1.5)*1.44}}}}% in PvP) Physical Damage.
*While the skill is cross-shaped, the Z-axis parts of the skill are just for visual effect and do not deal damage. As such, the skill is unable to hit any foreground or background enemies, such as on the split paths in [[Forgotten Elrian Sanctum]].
**If all hits from the four sides of the cross were to connect, this skill would be able to deal up to {{formatnum:{{#expr: 312*4 + 4*(352*8 + 1916)*1.5}}}}% ({{formatnum:{{#expr: 100*4 + 4*(112*8 + 615)*1.5}}}}% in PvP) Physical Damage when fully charged. With the '''Heavy''' trait, it could deal up to {{formatnum:{{#expr: (312*4 + 4*(352*8 + 1916)*1.5)*1.44}}}}% ({{formatnum:{{#expr: (100*4 + 4*(112*8 + 615)*1.5)*1.44}}}}% in PvP) Physical Damage.
*The '''Explosion''' will only do 3 hits per pillar on tall enough targets. On most enemies, it will do 2 hits.
*Even though it's impossible to get the full damage, using a Giant Potion can make some bosses get hit by extra hits from other sides of the cross, thus dealing more damage.
*When the '''Massive Explosion''' occurs, the '''Explosion''' part of the skill also occurs a second time, this time instantaneously instead of appearing one pillar at a time.
*Larger monsters that you can pass through like Debrian Nasod Carrier during its Energy Burst attack, Chaos Leviathan, or Nephilim Lord can receive the damage from two sides of the cross, dealing the '''minimum''' of {{formatnum:{{#expr: (312*4 + 2*(352*8 + 1916)*1.5)*1.44}}}}% Physical Damage with '''Heavy''' trait.
*Due to the small size of the '''Shockwave''''s pillars, it is rather easy to land all 3 on one side on a single target with some good positioning.
*Small monsters will only receive four hits from the "Explosion".
*The '''Explosion''''s pillars are already rather large by default, and most enemies will not be hit by more than 2 of them, and often times even just 1. Only large enough enemies can be hit by all 3.
**When charging the skill, the pillars become so massive that it actually becomes harder to land 2 pillars on enemies, and even more unlikely all 3 pillars will connect even on large targets.
*Since the skill appears on both sides of you, only enemies that you can pass through, such as [[Debrian Laboratory|Debrian Nasod Carrier]] or [[Altar of Invocation|Berserk Berthe]] can take damage from the pillars on that side as well.
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*MP Cost reduction also applies to charging.
*MP Cost reduction does not apply to charging.
*The passive [[Battle Ready]] does not affect this skill's first hit.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/03/2016 || - || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*'''Grand Cross''' added.
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 12/15/2016 || - || colspan=2 align="left" |  
| 12/15/2016 || - || colspan=2 align="left" |  
*Fixed issue where cannot hit the target behind you sometimes.
*Fixed issue where cannot hit the target behind you sometimes.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{buff|Shockwave damage increased.}}
*{{buff|'''Shockwave''' damage increased.}}
{{buff|Explosion minimum damage increased.}}
*{{buff|'''Explosion''' minimum damage increased.}}
{{buff|Giant Explosion minimum damage increased.}}
*{{buff|'''Massive Explosion''' minimum damage increased.}}
{{nerf|Explosion maximum damage decreased.}}
*{{nerf|'''Explosion''' maximum damage decreased.}}
{{nerf|Giant Explosion maximum damage decreased.}}
*{{nerf|'''Massive Explosion''' maximum damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Shockwave damage decreased.}}
*{{nerf|'''Shockwave''' damage decreased.}}
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 12/28/2017 || - || colspan=2 align="left" |  
| 12/28/2017 || - || colspan=2 align="left" |  
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*Fixed issue where can inflict hitstun to the enemies out of the range.
*Fixed issue where can inflict hitstun to the enemies out of the range.
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| rowspan=2 | 01/17/2019 || rowspan=2 | 2/20/2019 || colspan=2 align="left" |  
| rowspan=2 | 01/17/2019 || rowspan=2 | 02/20/2019 || colspan=2 align="left" |  
{{buff|MP usage per 0.5s while charging increased. (Total charging time reduced)}}
*{{buff|'''Charging Time''' reduced. (Total MP Usage unchanged)}}
{{buff|Damage/Range increase per stage increased. (Total increase unchanged)}}
*{{buff|'''Damage/Range Increase per Stage''' increased. (Total increase unchanged)}}
|-
|-
| align="left" |  
| align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |
*{{nerf|MP Usage increased.}}
*{{buff|'''Explosion''' damage increased.}}
*{{nerf|'''Massive Explosion''' damage decreased.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{nerf|'''Explosion''' damage decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{nerf|{{se|343|Overwhelm||ed}} '''All Speed Decrease''' removed.}}
*{{nerf|{{se|343|Overwhelm||ed}} '''Physical/Magical Defense Decrease''' removed.}}
*{{buff|{{se|343|Overwhelm||ed}} '''Damage Received from Physical Attack''' effect added.}}
*'''Final Enhanced Skill''' effect changed.
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Lord Knight}}
{{LKTSkills}}
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