Ruinous Impact: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 01/22/2015 || - || colspan=2 align="left" | | |||
*Hit damage has been divided into two types. | |||
**First target will be damaged by both types 1 and 2. | |||
**Target will then will go flying backwards, doing type 2 damage to more targets that it makes contact with. | |||
|- | |||
| 02/12/2015 || - || colspan=2 align="left" | | |||
{{buff|MP Usage decreased to 200.}} | |||
{{buff|Damage increased.}} | |||
|- | |||
| 02/26/2015 || - || colspan=2 align="left" | | |||
{{buff|Combination Point gain increased from 3 to 4.}} | |||
**Fixed damage not being applied with being hit by the skill while manabreaking | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | |||
**Fixed damage not being applied with being hit by the skill while manabreaking | {{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | ||
{{nerf|Unable to hit the enemies below the platform.}} | |||
|- | |||
| 09/24/2015 || - || colspan=2 align="left" | | |||
{{buff|Increased size state becomes the default state.}} | |||
{{buff|Skill Note effects added, but +3 second cooldown time penalty is removed.}} | |||
* | {{buff|[[Dark Crescent]] skill activates when pressing skill key again and attacks while moving forwards. (Additional switching possible)}} | ||
|- | |||
| 03/10/2016 || - || align="left" | | |||
*01/11/2018 | *None | ||
| align="left" | | |||
*Fixed damage not being applied with being hit by the skill while manabreaking. | |||
|- | |||
| 04/07/2016 || - || align="left" | | |||
*None | |||
| align="left" | | |||
*Fixed damage not being applied with being hit by the skill while manabreaking. | |||
|- | |||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | |||
{{nerf|Skill Note effects deleted.}} | |||
|- | |||
| 01/12/2017 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 03/30/2017 || 04/12/2017 || align="left" | | |||
*None | |||
| align="left" | | |||
{{nerf|Defense Ignore decreased to 25%.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 01/11/2018 || - || colspan=2 align="left" | | |||
*Fixed issue where Additional Strike not shows in other characters' screen. | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||