Cut Tendon: Difference between revisions
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<div style="float: right;">{{#ev:youtube|Cf-MqqHa8iI|300}}</div> | <div style="float: right;">{{#ev:youtube|Cf-MqqHa8iI|300}}</div> | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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== Requirements == | == Requirements == | ||
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== Skill Information == | == Skill Information == | ||
{{VersionTabs | {{VersionTabs | ||
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill<br>Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Physical)''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage<br>(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Bleed Duration''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Bleed<br>Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | ||
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill<br>Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Physical)''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage<br>(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Leg Wound<br>Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | ||
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{{!}} 5 (M) | {{!}} 5 (M) | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 350% | ||
{{!}} align=center {{!}} 7.0 seconds | {{!}} align=center {{!}} 7.0 seconds | ||
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{{!}} align=center {{!}} 8.0 seconds | {{!}} align=center {{!}} 8.0 seconds | ||
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'''Description:''' Increase bleed duration by 3 seconds and increase bleed damage. | '''Description:''' Increase bleed duration by 3 seconds and increase bleed damage. | ||
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==Tips and Details == | ==Tips and Details == | ||
*[[Cut Tendon]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]]. | *[[Cut Tendon]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]]. | ||
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*When combined with [[Elements#Ice (Frozen)|Ice]], the opponent's movement is severely crippled. | *When combined with [[Elements#Ice (Frozen)|Ice]], the opponent's movement is severely crippled. | ||
*[[Status Effects|Leg Wound]] status' ability to negate running has no effect on monsters. | *[[Status Effects|Leg Wound]] status' ability to negate running has no effect on monsters. | ||
*The status effect inflicted by this move can | *The status effect inflicted by this move can die from it (KR only). | ||
*Warning: [[Cut Tendon]] can be reflected by [[Counterattack]]. | *Warning: [[Cut Tendon]] can be reflected by [[Counterattack]]. | ||
== Updates == | |||
* 1/17/2013 KR | |||
** This skill now lunges farther by a small margin (decreases chance of missing). | |||
== Trivia == | == Trivia == |