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Energy Absorption: Difference between revisions

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*The Sphere will inflict heavy hitstun so it's best for additional combos.
*The Sphere will inflict heavy hitstun so it's best for additional combos.
**If used at point-blank range, it will hit mobs from behind, so it's not recommended against [[Blood Colonel Edan|Edan]] or Blade Masters with [[Evacuation!|Evacuation]] when comboing them from the front or against Iron Paladins with [[Veteran Technique]] when comboing them from the back. However, this can be bypassed by using [[Steel Body]], taking some steps back, and then using '''Energy Absorption''' at enough range to ensure the sphere hits the correct side.
**If used at point-blank range, it will hit mobs from behind, so it's not recommended against [[Blood Colonel Edan|Edan]] or Blade Masters with [[Evacuation!|Evacuation]] when comboing them from the front or against Iron Paladins with [[Veteran Technique]] when comboing them from the back. However, this can be bypassed by using [[Steel Body]], taking some steps back, and then using '''Energy Absorption''' at enough range to ensure the sphere hits the correct side.
**Because of heavy hitstun, this skill will cause enemy to stand-still even reach max KD counter. Effectively reset KD.
*'''[Enhanced] Energy Absorption''' will gain two Spirit Energy when hitting one enemy.
*'''[Enhanced] Energy Absorption''' will gain two Spirit Energy when hitting one enemy.
*Lag issues when using this skill can cause Ara not to gain Spirit Energy.
*Lag issues when using this skill can cause Ara not to gain Spirit Energy.
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