Brandish Breaker: Difference between revisions
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| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds | | {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds | ||
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<br> | |||
== Related Skills == | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
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| width="40" | [[File:CAIcon19.png]] | |||
| align="center" width="150" | [[Dark Force]] | |||
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== Tips and Details == | == Tips and Details == | ||
*The damage increase is proportionate to 0.3% of a damage increase per 1% of HP lost. To get a 30% damage increase, you have to theoretically be at 0 HP, making the effective damage increase limit 29.99...%. | *The damage increase is proportionate to 0.3% of a damage increase per 1% of HP lost. To get a 30% damage increase, you have to theoretically be at 0 HP, making the effective damage increase limit 29.99...%. | ||
*'''[Enhanced] Brandish Breaker''' can do between {{formatnum:{{#expr: 1360*6 + 252*0}}}}% and {{formatnum:{{#expr: 1360*6 + 252*8}}}}% ({{formatnum:{{#expr: 517*6 + 67*0}}}}% and {{formatnum:{{#expr: 517*6 + 67*8}}}}% in PvP) Physical Damage depending on how long the skill was held. | *'''[Enhanced] Brandish Breaker''' can do between {{formatnum:{{#expr: 1360*6 + 252*0}}}}% and {{formatnum:{{#expr: 1360*6 + 252*8}}}}% ({{formatnum:{{#expr: 517*6 + 67*0}}}}% and {{formatnum:{{#expr: 517*6 + 67*8}}}}% in PvP) Physical Damage depending on how long the skill was held. | ||
**With '''Heavy''' trait, it can do between {{formatnum:{{#expr: (1360*6 + 252*0)*1.44}}}}% and {{formatnum:{{#expr: (1360*6 + 252*8)*1.44}}}}% ({{formatnum:{{#expr: (517*6 + 67*0)*1.44}}}}% and {{formatnum:{{#expr: (517*6 + 67*8)*1.44}}}}% in PvP) Physical Damage depending on how long the skill was held. | **With '''Heavy''' trait, it can do between {{formatnum:{{#expr: (1360*6 + 252*0)*1.44}}}}% and {{formatnum:{{#expr: (1360*6 + 252*8)*1.44}}}}% ({{formatnum:{{#expr: (517*6 + 67*0)*1.44}}}}% and {{formatnum:{{#expr: (517*6 + 67*8)*1.44}}}}% in PvP) Physical Damage depending on how long the skill was held. |