Burning Punisher/ModA: Difference between revisions

Specifying the specifics.
(Specifying the specifics.)
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! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Burn !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Burn !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Single Target !! Per Additional Target
! Number of Bullets !! Hits per Bullet
|-
|-
| align="left" | 99 || 131% || 60 || +30 || -1 MP || 300 MP || 22 Seconds
| align="left" | 99 || 131% || 30 || Amount of Enemies + 1 || -1 MP || 300 MP || 22 Seconds
|}
|}


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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Burning Punisher''' can deal up to {{formatnum:{{#expr: 131*60}}}}% ({{formatnum:{{#expr: 41*60}}}}% in PvP) Magical Damage on a single target.
*Each bullet from '''[Mod] Burning Punisher''' will home and ricochet off of every target within its range before hitting one last target and dissipating.
**With '''Heavy''', it can deal up to {{formatnum:{{#expr: (131*60)*1.44}}}}% ({{formatnum:{{#expr: (41*60)*1.44}}}}% in PvP) Magical Damage on a single target.
**On a single target, the 30 bullets will pierce through the target once before hitting them a second time and dissipating. '''[Mod] Burning Punisher''' can deal up to {{formatnum:{{#expr: 131*60}}}}% ({{formatnum:{{#expr: 41*60}}}}% in PvP) Magical Damage in this case.
*'''[Mod] Burning Punisher''' can deal up to {{formatnum:{{#expr: 131*30}}}}% ({{formatnum:{{#expr: 41*30}}}}% in PvP) Magical Damage for each additional target, spread across the targets.
***With '''Heavy''', it can deal up to {{formatnum:{{#expr: (131*60)*1.44}}}}% ({{formatnum:{{#expr: (41*60)*1.44}}}}% in PvP) Magical Damage on a single target.
**With '''Heavy''', it can deal up to {{formatnum:{{#expr: (131*30)*1.44}}}}% ({{formatnum:{{#expr: (41*30)*1.44}}}}% in PvP) Magical Damage more damage for each target.
**Due to the way the skill works, anything within range is effectively guaranteed to take at least 30 hits, doing {{formatnum:{{#expr: 131*30}}}}% ({{formatnum:{{#expr: 41*30}}}}% in PvP) Magical Damage each. After the bullet had pierced through every target, each bullet will dissipate upon hitting their next target.
***With '''Heavy''', it can deal up to {{formatnum:{{#expr: (131*30)*1.44}}}}% ({{formatnum:{{#expr: (41*30)*1.44}}}}% in PvP) Magical Damage more damage for each target.
*The skill does not do a fixed number of hits. Instead, for each additional target, the hit count for the skill will increase by 30, spread across the number of targets.
*The skill does not do a fixed number of hits. Instead, for each additional target, the hit count for the skill will increase by 30, spread across the number of targets.
**It's heavily advised to activate ['''[[Phantom Shooter|Prepared Chaser]]'''] and/or mark as many mobs as possible with ['''[[Phantom Shooter|Phantom's Mark]]'''] before using this skill. Its multi-hit nature alongside the former buff will refill Awakening very easily, while the latter will exponentially increase the skill's damage on marked foes, possibly allowing it to kill mobs prematurely and increasing the remaining hits against subsequent targets.
**It's heavily advised to activate ['''[[Phantom Shooter|Prepared Chaser]]'''] and/or mark as many mobs as possible with ['''[[Phantom Shooter|Phantom's Mark]]'''] before using this skill. Its multi-hit nature alongside the former buff will refill Awakening very easily, while the latter will exponentially increase the skill's damage on marked foes, possibly allowing it to kill mobs prematurely and increasing the remaining hits against subsequent targets.
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