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Shadow: Difference between revisions

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147 bytes added ,  7 April 2019
→‎Tips and Details: (small change, tested and observed for many times)
(→‎Tips and Details: (small change, tested and observed for many times))
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*'''Probably glitch/bug:''' for some reason, if this skill is used as the hit that gains a '''Gathered Soul''' stack (the 5th command/active hit in case of PvP), the durations of both '''Gathered Soul''' stacks and '''Noble Presence''' stacks will be increased by 30% (which are 26 seconds and 39 seconds, respectively) instead of their normal 20 seconds and 30 seconds, respectively.
*'''Probably glitch/bug:''' for some reason, if this skill is used as the hit that gains a '''Gathered Soul''' stack (the 5th command/active hit in case of PvP), the durations of both '''Gathered Soul''' stacks and '''Noble Presence''' stacks will be increased by 30% (which are 26 seconds and 39 seconds, respectively) instead of their normal 20 seconds and 30 seconds, respectively.
**Strangely, [[Tribute]] can extend the new 39 seconds duration of '''Noble Presence''', but not the new 26 seconds duration of '''Gathered Souls'''.
**Strangely, [[Tribute]] can extend the new 39 seconds duration of '''Noble Presence''', but not the new 26 seconds duration of '''Gathered Souls'''.
**Only the casting attack causes this duration extend. Any hit from enemies touching the lingering shadow afterward will not cause this to happen.
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