Deadly Chaser: Difference between revisions
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=== Updates === | === Updates === | ||
{{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
{{ | ! colspan=2 | Date !! rowspan=2 | Changes | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! KR !! NA | |||
|- | |||
| 02/14/2013 || - || align="left" | | |||
{{buff|All combos that use the {{CX}} command react faster.}} | |||
{{buff|{{CZ}}{{CZ}}{{CX}}{{CConX}} can be interrupted by skills.}} | |||
|- | |||
| 04/20/2015 || - || align="left" | | |||
{{nerf|Missile's hitbox reduced.}} | |||
|- | |||
| 08/20/2015 || - || align="left" | | |||
{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}} | |||
{{buff|[[Shooting Guardian]]'s {{CDRU}}{{CX}}{{CConX}} moved to Deadly Chaser and modified to shoot twice per input.}} | |||
*{{CDR}}{{CX}}{{CX}}{{CX}} moved from [[Shooting Guardian]] to Deadly Chaser. | |||
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