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Amplify Energy: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! [[Nasod Armor Mode - Battle Gear|Nasod Armor Combos]] !! [[Quake Buster]] !! [[Pulse Cannon]] !! [[Conqueror]] !! [[EMP Shock]]
|- style="background:{{ColorSel|CharLight|Add}}"
! Critical Rate !! Movement Slowdown Duration !! Additional MP/DP Usage !! DMP Gain Chance (in Dissolution Mode) !! Outer Radius Range Increase
|-
| align="left" | 1 || 90 || +15% || 7 Second || -5 MP/DP || 15% || 25%
|}
*[[Void Breaker]] will fire additional projectiles that deal 25% of the normal damage at 50% of the original's size.
*[[Pulse Cannon]] will ignore guard status.
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== Skill Information (04/25/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
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*[[Void Breaker]] will fire additional projectiles that deal 50% of the normal damage at 50% of the original's size.
*[[Void Breaker]] will fire additional projectiles that deal 50% of the normal damage at 50% of the original's size.
*[[Pulse Cannon]] will ignore guard status.
*[[Pulse Cannon]] will ignore guard status.
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== Tips and Details ==
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*Fixed issue where [[Void Breaker]]'s damage increase effect when using DMP not work after learning the skill.
*Fixed issue where [[Void Breaker]]'s damage increase effect when using DMP not work after learning the skill.
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|-
| 04/25/2019 || - || align="left" |  
| 04/25/2019 || 05/22/2019 || align="left" |  
{{buff|Additional [[Void Breaker]] projectile damage increased form 25% to 50% original damage.}}
{{buff|Additional [[Void Breaker]] projectile damage increased form 25% to 50% original damage.}}
|}
|}
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