Phoenix Talon/ModA: Difference between revisions
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**Super armor targets will take considerably less hits, down to even just 2 hits, once from both passes. | **Super armor targets will take considerably less hits, down to even just 2 hits, once from both passes. | ||
*In PvP, it is nearly impossible to recatch your opponents off this skill unless they are in the corner due to how much it pushes them. | *In PvP, it is nearly impossible to recatch your opponents off this skill unless they are in the corner due to how much it pushes them. | ||
*This | *This version's buff is much more offensive than the normal version, allowing your attacks to ignore enemies' defense at a very respectable chance. It does not buff your allies however. | ||
===NA=== | ===NA=== | ||
*This skill is good for consuming Vitality or charging the Destruction gauge alongside Sword Fire, due to most of Rune Master's commonly used skills being Destruction Skills. | *This skill is good for consuming Vitality or charging the Destruction gauge alongside Sword Fire, due to most of Rune Master's commonly used skills being Destruction Skills. |