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Phoenix Talon/ModA: Difference between revisions

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**Super armor targets will take considerably less hits, down to even just 2 hits, once from both passes.
**Super armor targets will take considerably less hits, down to even just 2 hits, once from both passes.
*In PvP, it is nearly impossible to recatch your opponents off this skill unless they are in the corner due to how much it pushes them.
*In PvP, it is nearly impossible to recatch your opponents off this skill unless they are in the corner due to how much it pushes them.
*This versions buff is much more offensive than the normal version, allowing your attacks to ignore enemies' defense at a very respectable chance. It does not buff your allies however.
*This version's buff is much more offensive than the normal version, allowing your attacks to ignore enemies' defense at a very respectable chance. It does not buff your allies however.
===NA===
===NA===
*This skill is good for consuming Vitality or charging the Destruction gauge alongside Sword Fire, due to most of Rune Master's commonly used skills being Destruction Skills.
*This skill is good for consuming Vitality or charging the Destruction gauge alongside Sword Fire, due to most of Rune Master's commonly used skills being Destruction Skills.
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