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Low Kick: Difference between revisions

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855 bytes added ,  23 June 2019
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| [[Image:Low_Kick.PNG]]
| [[Image:Low_Kick.PNG]]
| {{SkillType|SA|S}} Focus on the power of the wind and kick enemy's lower area. If an enemy was hit, an additional explosion is caused around. The more enemies you hit, the stronger it will be.
| {{SkillType|SA|S}} Concentrate the power of the wind and kick enemy's lower area. If an enemy was hit, an additional explosion is caused in the area. The more enemies you hit, the more explosions will occur.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Heavy Low Kick !! ? Low Kick
! colspan=2 | Heavy Low Kick !! colspan=2 | Critical Low Kick
|- style="background:{{ColorSel|CharLight|Rena}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
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| {{SkillText|Heavy|?}} || ?
| {{SkillText|Heavy|144|120}} || 16.8 Seconds || {{SkillText|Critical|120}} || 240 MP
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***Since the addition of the Critical attribute during the 01/21/16 KR Patch, it has become even more useful than before, and is highly recommended for use in conjunction with Back Kick to deal high physical damage in a short time frame.
***Since the addition of the Critical attribute during the 01/21/16 KR Patch, it has become even more useful than before, and is highly recommended for use in conjunction with Back Kick to deal high physical damage in a short time frame.
*[[Low Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]]
*[[Low Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]]
=== KR ===
=== KR ===
*'''[Enhanced] Low Kick''' will deal {{formatnum:{{#expr: 2480+2487}}}}% ({{formatnum:{{#expr: 2480+2487}}}}% in PvP) Physical Damage.
*'''[Enhanced] Low Kick''' will deal {{formatnum:{{#expr: 2480+2487}}}}% ({{formatnum:{{#expr: 2480+2487}}}}% in PvP) Physical Damage on a single target.
**With '''Heavy''' it will deal {{formatnum:{{#expr: 1.44*(2480+2487)}}}}% ({{formatnum:{{#expr: 1.44*(801+805)}}}}% in PvP) Physical Damage.
**With '''Heavy''' it will deal {{formatnum:{{#expr: 1.44*(2480+2487)}}}}% ({{formatnum:{{#expr: 1.44*(801+805)}}}}% in PvP) Physical Damage on a single target.
*This skill deals splash damage.
*The kick itself causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in Super Armor.
*The shockwave will hit all enemies in the cross-shaped area and will be caused for every enemy hit, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required.
*Even if an enemy was not pulled in by the skill and hit by the kick, the shockwaves caused from hitting other enemies can still do vast amounts of damage to it, allowing the skill to clear much of the screen in the right situations.
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