Night Watcher: Difference between revisions
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→Additional Combos
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{{buff|{{CDR}}{{CR}}{{CU}}{{CZ}}{{CZ}} reworked. Final hit is now an overhead slash with Erendil while in Super Armor that launches enemies.}} | {{buff|{{CDR}}{{CR}}{{CU}}{{CZ}}{{CZ}} reworked. Final hit is now an overhead slash with Erendil while in Super Armor that launches enemies.}} | ||
{{buff|{{CDRU}}{{CX}}{{CX}}{{CZ}} dive speed increased.}} | {{buff|{{CDRU}}{{CX}}{{CX}}{{CZ}} dive speed increased.}} | ||
{{buff|Movement delay after {{CDR}}{{CX}}{{CZ}}{{CHoldZ}} reduced. Super Armor on {{CHoldZ}} extends into the final hit when letting go.}} | |||
|} | |} | ||
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