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Night Watcher: Difference between revisions

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| 05/29/2014 || - || align="left" |  
| 05/29/2014 || - || align="left" |  
{{buff|Sped up {{CZ}}{{CX}}{{CX}}{{CX}} and added cancel points during combo.}}
{{buff|Animation speed for {{CZ}}{{CX}}{{CX}}{{CX}} increased. Can cancel all {{CX}} inputs earlier by dashing.}}
{{buff|Twigs fired during {{CDRU}}{{CX}} pierce through platforms instead of exploding.}}
{{buff|Twigs fired during {{CDRU}}{{CX}} pierce through platforms instead of exploding.}}
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| 06/28/2018 || 07/11/2018 || align="left" |  
| 06/28/2018 || 07/11/2018 || align="left" |  
{{buff|{{CZ}}{{CX}}{{CX}}{{CX}} last hit now has Super Armor.}}
{{buff|Added Super Armor to {{CZ}}{{CX}}{{CX}}{{CX}}'s final {{CX}} input.}}
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| 06/20/2019 || - || align="left" |
| 06/20/2019 || - || align="left" |
{{buff|{{CDR}}{{CR}}{{CU}}{{CZ}}{{CZ}} reworked. Final hit is now an overhead slash with Erendil while in Super Armor that launches enemies.}}
{{buff|Modified {{CDR}}{{CR}}{{CU}}{{CZ}}{{CZ}}:}}
{{buff|{{CDRU}}{{CX}}{{CX}}{{CZ}} dive speed increased.}}
**Replaced final {{CZ}} with is now an overhead slash with Erendil while in Super Armor that launches enemies.}}
{{buff|Movement delay after {{CDR}}{{CX}}{{CZ}}{{CHoldZ}} reduced. Super Armor on {{CHoldZ}} extends into the final hit when letting go.}}
{{buff|Diving speed during {{CDRU}}{{CX}}{{CX}}{{CZ}}'s {{CZ}} input increased.}}
{{buff|Movement delay after {{CDR}}{{CX}}{{CZ}}{{CHoldZ}} decreased and Super Armor on {{CHoldZ}} extends into the final hit when letting go.}}
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