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Fesseln: Difference between revisions

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95 bytes added ,  11 July 2019
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*The skill continues to stay active as you die letting Ain stay alive when killed in midair or off a platform.
*The skill continues to stay active as you die letting Ain stay alive when killed in midair or off a platform.
*Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
*Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
*While not mentioned anywhere in the tooltip, enemies will receive the debuff "Shackle" which reduces the target's attack speed once the Shackle Link connects. Currently, the attack speed reduction's effectiveness is unknown but seems quite high. The debuff also has a 10-second duration which acts separate from the skill itself, staying on after the Shackle Link is broken.
*The hits from the link will still trigger Evil trait's MP burn.
*The hits from the link will still trigger Evil trait's MP burn.
*While not mentioned anywhere in the tooltip, and likely unintentional given this skill's [[Fesseln/ModA|'''[Mod]''' version]], enemies will receive the debuff "Shackle" which reduces all of a target's speed once the Shackle Link connects. The speed reduction is rather significant, and seems identical to the '''[Mod]''' version's debuff of 30%. The debuff has a 10 second duration which acts separate from the skill itself, staying on after the Shackle Link is broken.
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