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Wind Einfallen: Difference between revisions

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| {{SkillText|Regenerating (1)|25|50}} || 100 MP || {{SkillText|Regenerating (2)|50|60}} || 9 Seconds
| {{SkillText|Regenerating (1)|25|50}} || 100 MP || {{SkillText|Regenerating (2)|50|60}} || 9 Seconds
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Mode !! Normal
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! {{PvE}}
| {{formatnum:{{#expr: 829 + 53*10 + 1102}}}}%
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! {{PvP}}
| {{formatnum:{{#expr: 200 + 12*10 + 267}}}}%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*'''Wind Einfallen''' can deal up to {{formatnum:{{#expr: 829 + 53*10 + 1102}}}}% ({{formatnum:{{#expr: 200 + 12*10 + 267}}}}% in PvP) Magical Damage.
*The '''Opening Chant''' does not inflict hitstun.
*The '''Opening Chant''' does not inflict hitstun.
*If an enemy is within range, the Light Sphere will be thrown in its direction. Else, it will simply fly straight forward until it creates the Opening Chant at a set distance.
*If an enemy is within range, the Light Sphere will be thrown in its direction. Else, it will simply fly straight forward until it creates the Opening Chant at a set distance.
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