Windmill: Difference between revisions

181 bytes removed ,  15 July 2019
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== [[Skill Traits]] ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Light Windmill !! Absorbing Windmill
! rowspan=2 | Mode !! rowspan=2 | Regular !! [[Knight Emperor]]
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Attribute Effect !! MP Usage !! Attribute Effect
! [[Knight]]
|-
|-  
| {{SkillText|Light|90}} || 135 MP || {{SkillText|Absorbing|140}}
! {{PvE}}
| {{formatnum:{{#expr: 382*15}}}}% ~ {{formatnum:{{#expr: 382*34}}}}%
| {{formatnum:{{#expr: (382*15)*1.1}}}}% ~ {{formatnum:{{#expr: (382*34)*1.1}}}}%
|-
! {{PvP}}  
| {{formatnum:{{#expr: 95*15}}}}% ~ {{formatnum:{{#expr: 95*34}}}}%
| {{formatnum:{{#expr: (95*15)*1.05}}}}% ~ {{formatnum:{{#expr: (95*34)*1.05}}}}%
|}
|}
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{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[File:ElPass7.png]]  
| width="40" | [[File:Dunno.png]]  
| width="150" align="center" | [[Vitality]]
| width="150" align="center" | [[Knight]]
|}
|}
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== Tips and Details  ==
== Tips and Details  ==
*It is possible to jump and move around during Windmill.
*It is possible to jump and move around during Windmill.
*'''[Enhanced] Windmill''' does {{formatnum:{{#expr: 382*15}}}}%~{{formatnum:{{#expr: 382*34}}}}% ({{formatnum:{{#expr: 95*15}}}}%~{{formatnum:{{#expr: 95*34}}}}% in PvP) Physical Damage.
*'''Windmill''' grants a large amount of Awakening Charge and MP. However, the same applies to opponents in PvP, so be cautious when using it there.
*'''Windmill''' grants a large amount of Awakening Charge and MP. However, the same applies to opponents in PvP, so be cautious when using it there.
*The user will be in Super Armor during Windmill, which will grant a 30% damage reduction.
*The user will be in Super Armor during Windmill, which will grant a 30% damage reduction.
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===NA===
===NA===
*Due to the large amount of hits, the skill can very quickly consume or fill up the Way of the Sword gauge.
*Due to the large amount of hits, the skill can very quickly consume or fill up the Way of the Sword gauge.
*With Level 4 [[Vitality]], the skill does {{formatnum:{{#expr: (382*15)*1.2}}}}%~{{formatnum:{{#expr: (382*34)*1.2}}}}% ({{formatnum:{{#expr: (95*15)*1.1}}}}%~{{formatnum:{{#expr: (95*34)*1.1}}}}% in PvP) Physical Damage.
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