Maelstrom Rage: Difference between revisions
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| {{SkillText|Light|80}} || 120 MP || {{SkillText|Evil|2}} | | {{SkillText|Light|80}} || 120 MP || {{SkillText|Evil|2}} | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Mode !! Regular !! [[Master of Combat]] | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 1023 + 94*26}}}}% || {{formatnum:{{#expr: (1023 + 94*26)*1.27}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 389 + 36*26}}}}% || {{formatnum:{{#expr: (389 + 36*26)*1.27}}}}% | |||
|} | |||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*In PvP, opponents in a Super Armor state are able to attack but cannot use any skills, and they cannot move out of range without a massive amount of Movement / Jump Speed. | *In PvP, opponents in a Super Armor state are able to attack but cannot use any skills, and they cannot move out of range without a massive amount of Movement / Jump Speed. | ||
**The skill can sometimes break the immunity granted by Mana Break or reaching the Knockdown counter limit. | **The skill can sometimes break the immunity granted by Mana Break or reaching the Knockdown counter limit. |