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Recall: Difference between revisions

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56 bytes removed ,  17 July 2019
https://cdn.discordapp.com/attachments/291777854109384704/601100229759991819/unknown.png
(https://cdn.discordapp.com/attachments/291777854109384704/601100229759991819/unknown.png)
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| [[Image:Recall.png|54px]]
| [[Image:Recall.png|54px]]
| {{SkillType|SA|B}} At the queen's command, summons release a continuous attack and after the enemy has been hit, the summons are released. (Excluding Hyper Active)<br>If more than one summon is on the field, the release attack will be more powerful.<br>(Can only be used if a summon is on the field)
| {{SkillType|SA|B}} The summons that have been attacking the enemies will be dismissed after dealing a final attack. (Excludes Hyper Actives). The attack is even more powerful when only 1 summon is being dismissed. (Can only be used when a summon is summoned.
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! rowspan=3 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Summons Release
! colspan=2 | Dismiss
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! 1 Summon !! 2+ Summons  
! 1 Summon !! 2+ Summons  
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! rowspan=3 | Level Required !! colspan=2 | Damage (Physical)
! rowspan=3 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Summons Release
! colspan=2 | Dismiss
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! 1 Summon !! 2+ Summons
! 1 Summon !! 2+ Summons
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*Currently, either the skill's tooltip is mistaken, or the skill is glitched, as each ''additional'' summon past 2 further lowers the damage by around 100% in PvE and 38% in PvP. At 6 summons (using a trick described below) each hit of the skill only deals 499% anymore.
*Currently, either the skill's tooltip is mistaken, or the skill is glitched, as each ''additional'' summon past 2 further lowers the damage by around 100% in PvE and 38% in PvP. At 6 summons (using a trick described below) each hit of the skill only deals 499% anymore.
*Each summon will cause the skill to occur in the location they are currently at, so it is advised to use [[Code: Recovery - Attention]] before activating this skill.
*Each summon will cause the skill to occur in the location they are currently at, so it is advised to use [[Code: Recovery - Attention]] before activating this skill.
**When clearing a dungeon room it may prove effective to spread them out deliberately however, as each summon on their own already deals a substantial amount of damage.
**When clearing a dungeon room, it may prove effective to spread them out deliberately, however, as each summon on their own already deals a substantial amount of damage.
**The '''Gigantic''' trait can help in ensuring the release attacks of multiple summons overlap easier.
**The '''Gigantic''' trait can help in ensuring the release attacks of multiple summons overlap easier.
*The skill will hit anything inside the electric field that surrounds a summon during the skill, regardless of size or position, allowing it do deal full damage on anything.
*The skill will hit anything inside the electric field that surrounds a summon during the skill, regardless of size or position, allowing it do deal full damage on anything.
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