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Weapon Taker: Difference between revisions

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|name=Raven Cronwell
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}
|color={{ColorSel|Character|Raven}}
|image=[[File:WeaponTakerPortrait.png|330px|center]]  
|image=[[File:Portrait - Weapon Taker.png|250px|center]]  
|class=[[Image:WTTiny.png]] Weapon Taker
|class=[[Image:Mini Icon - Weapon Taker.png]] Weapon Taker
|weapon=Blade, Weaponized Nasod Arm
|weapon=Weaponized Nasod Arm, Blade
|age=26
|age=26
|race={{tt|Human|Nasod augmented}}
|ESP=Damage increase in proportion to HP lost<font color=red>''' (Dungeon)'''</font>
|Weight=104 kg/115 kg (with Nasod Arm) (229 lb/253 lb)
|Weight=104 kg/115 kg (with Nasod Arm) (229 lb/253 lb)
|tree=[[Image:RavenNEW.png|40px|link=Raven]] > [[Image:WTNEW.png|40px|link=Weapon Taker]] > [[Image:VCNEW.png|40px|link=Veteran Commander]] > [[Image:VCTransNEW.png|40px|link=Veteran Commander/Transcendence]] > [[Image:Icon - Nova Imperator.png|40px|link=Nova Imperator]]
|tree=<dfn>{{</dfn>
|RD=[[File:Korean Flag.png|20px]] 12 January 2012<br>[[File:Chinese Flag.png|20px]] 13 March 2013<br>[[File:Flag-us.png|20px]] 13 March 2013<br>[[File:Europeanunion.png|20px]] 14 March 2013<br>[[File:Bresil_Flag.png|20px]] 19 March 2014
{{Class Tree|
| 3-0=[[Image:Icon - Raven.png|40px|link=Raven]]
| 3-1=[[Image:Icon - Weapon Taker.png|40px|link=Weapon Taker]]
| 3-2=[[Image:Icon - Veteran Commander.png|40px|link=Veteran Commander]]
| 3-3=[[File:Icon - Nova Imperator.png|40px|link=Nova Imperator]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 12 January 2012<br>[[File:Chinese Flag.png|20px]] 13 March 2013<br>[[File:American Flag.png|20px]] 13 March 2013<br>[[File:European Union Flag.png|20px]] 14 March 2013<br>[[File:Brazil Flag.png|20px]] 19 March 2014
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Weapon Taker
| Color={{ColorSel|CharStats|Raven}}
| HP=3
| MATK=4
| MDEF=3
| PDEF=4
| PATK=3
| Speed=2
| Speed=2
| Range=2
| Range=2
| Difficulty=3
| Difficulty=3
| Damage=M
}}
}}
}}
}}
{{quotation|''I will remain the Raven that I was to begin with.''
<center>{{quotation|This life that they saved was not just my own, so I could not afford to stand back.}}</center>
<br>


''As long as I am alive, the Crow Mercenaries will never die out; I am back and I will show you the Crow Mercenaries restored to its former glory.''
= [[File:Icon - Weapon Taker.png]] Weapon Taker =


''For them... I will once again don the uniform of the Crow Mercenaries...''}}
'''[A mercenary that uses the Nasod Arm as a weapon]'''
===Special Mechanic===
:''Main Article: [[Overheat]]''
Some of this path commands and skills are affected by Overheat. Overheat allows you to drain a percentage of a command or skill's damage from your HP to provide you with a buff that increases your attack power for a short while.  
<br>
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= [[File:WTNEW.png]] Weapon Taker =
=== Background ===
{{TooltipColor|D|[A mercenary that uses the Nasod Arm as a weapon]}}<br>
{{Background
A fierce warrior that sacrifices his own body to deal more damage to the enemy.<br>
|NA=
{{Specialty|
A warrior that incinerate his enemies with flames from his Nasod Arm.
|[[File:WTactive1.png|link=Haze Explosion]]|Haze Explosion|'''Explodes the gunpowder from the Nasod Arm and applies a debuff. Enemies hit by the explosion will have their attack and movement speed decreased dramatically. Residual smoke form the explosion also causes debuffs.'''
|[[File:HarpSpear.png|link=Harpoon Spear]]|Harpoon Spear|'''Fires a powerful spear that moves in one direction. This skill can only be used in the air.'''
|[[File:RevCannon.png|link=Revolver Cannon]]|Revolver Cannon|'''Shoots multiple fire bombs that pierces through enemies. Pierces up to 2 enemies and has a fairly good range. Overheat to increase the damage dealt.'''
|[[File:HellGat.png|link=Hellfire Gatling]]|Hellfire Gatling|'''Use this skill on multiple enemies. Overheat to increase the damage.'''
}}
<br>


{{#Widget:AdsenseR}}
A strategist who understands that his Nasod Arm is a weapon, and use it to his advantage.
=== Background ===
 
Raven would not forget the sacrifice of his fiancée and his crew, the Crow Mercenaries. With the intention of honoring his comrades, he decides to make a tougher weapon out of his Nasod arm. He succeeds in giving it the ability to unleash immense fire blasts.  
He prefers versatile fighting style that he learned from his mercenary days.
 
He is capable of blasting fireballs and igniting deadly explosives with his Nasod Arm.


Repeated explosive hits using the Nasod arm can cause overheat, which make his attacks even more dangerous. However, Raven poses a great threat to his own health in the process. His temper may be unstable, yet his mind is made up. As long as he is capable, he forges on in their honor as the Weapon Taker.
With the Overheat system, he sacrifices his body to push his attack power over the limit.
|KR=
용병단 시절부터 몸에 익힌 실전 전투를 지향하는 레이븐. 자신의 몸이 나소드로 개조된 이후에도 그 생각은 변하지 않는다.
나소드 핸드 또한 자신의 무기로 받아들여 약간의 개조를 거친 뒤, 공격 대상에게 막대한 피해를 입힐 수 있는 화염탄을 발사할 수 있도록 만든다. 사용을 거듭할 수록 쉽게 과열되어 부담이 커지는 구조이지만 효과는 탁월할 것이다. 레이븐은 살아남은 자신의 목숨을 속죄를 위해 사용하기로 결심하며 나소드 핸드를 이용한 실전 전투의 대가이자 지략가로 다시 태어난다.
|KRT=
-
}}
<br>
<br>


== First Class Advancement  ==
== First Class Advancement  ==
{{JobChange|WT}}
Completing the following advancement quest or using the Item Mall item: '''Weapon Taker's Revelation''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|1st|Raven|
| <!-- [Quest 1 Description] --> After the mind control device was removed, Raven needed to accept that what he remembers happened a long time ago. Though his body was modified with Nasod parts, he was still alive. As he remembered his companions, he was filled with despair and longing. Raven raised his blade for never-ending redemption.
 
| <!-- [Quest 2 Description] --> Raven promises to dedicate his life to drive out the enemies threatening Elrios to redeem himself, but he is aware that he doesn't have much left in his hands. He's sword is unsteady, and is less effective... Did he truly lose everything? Raven focused and raised his blade. There must still be something that he has. Let's check through battle
 
| <!-- [Quest 3 Description] --> He can't give up. He still had his weapon. His strategic mind, his experience commanding the field, and his new weapon, the Nasod arm. Though it's a cursed power, it can be useful on his path of redemption. For that, he is prepared to use anything.
 
| <!-- [Quest 4 Description] --> With a bit of modification, he was able to shoot firebombs from the Nasod arm. Though it will overheat his arm the more he uses it, it should be greatly effective. This life that they saved is not his own, so he cannot hold back even in his dreams. Using the weapon attached to his body, Raven charged forth towards his enemy.}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Veteran Commander]].
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{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{tabs
 
|containerstyle=width: 500px;
|name=skills
|divclass=forceland
|tab1=NA
|contents1=
{{:Skill Tree: Weapon Taker ST3-1}}
|tab2=KR
|contents2=
{{:Skill Tree: Weapon Taker}}
{{:Skill Tree: Weapon Taker}}
}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
 
  {{SkillText|Combo|Overheat}}
  {{SkillText|Combo|Overheat}}
  {{SkillText|Combo|Overheat Mode Activated!}}
  {{SkillText|Combo|Overheat Mode Activated!}}
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  {{SkillText|Combo|Master of Warfare}}
  {{SkillText|Combo|Master of Warfare}}
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
 
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image  
! width="30%" |Image  
! width="50%" |Description
! width="45%" |Description
! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:WtCombo1.png]]
| [[Image:Combo - Weapon Taker 1.png|520px]]
| <font color="ff4444">'''Overheat Barrage'''</font>
|
{{CX}}{{CX}}{{CX}} is reworked to firing a piercing bullet and dashing forward to punch instead of the base claw combo. The bullet fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press {{CX}} to fire off a barrage of explosions while in '''Super Armor''', the explosions consume HP and leave you overheat state. The final explosion with knock bad enemies, the explosions can be cancelled with a skill.
{{CX}}{{CX}}{{CX}} is reworked to firing a firebomb and dashing forward to punch instead of the base claw combo. The firebomb fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press {{CX}} to fire off a barrage of explosions while in '''Super Armor''' to consume HP and trigger Overheat. The final explosion will knock back enemies, but you can interrupt the explosions with a skill.
|
|
{{CX}} 166% Mag. Damage <br>
{{CX}} 166% Mag. Damage <br>
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+ 477% Mag. Damage <br>
+ 477% Mag. Damage <br>
|-
|-
| [[Image:WtCombo3.png]]  
| [[File:Combo - Weapon Taker 2.png|520px]]
| '''Aerial Fire'''
After doing {{CDRU}}{{CZ}}, punch enemies with the Nasod arm and cause a explosion.
*{{CDRU}}{{CZ}}{{CX}} can be looped in midair to slowly propel yourself forward.
|
|
{{CDRU}} <br>
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, strike enemies with your Nasod arm and fire off a flamethrower which deals hitstun. Using the flamethrower will consume HP and trigger Overheat. Hold the {{CZ}} button to both start and continue spraying flames.
{{CZ}} 185% Phy. Damage <br>
{{CX}} 403% Mag. Damage <br>
{{CX}} 445% Mag. Damage <br>
|-
| [[File:WTCombo4.png]]
| <font color="ff4444">'''Incinerator'''</font>
After doing {{CDR}}{{CZ}}{{CZ}}, instead of knocking enemies away, strike them with your Nasod arm and fire off a flamethrower which deals hitstun. Using the flamethrower consumes HP and you will immediately go into overheat state. Hold the {{CZ}} button to both start and continue spraying flames.
|
|
{{CDR}} <br>
{{CDR}} <br>
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{{CZ}} 128% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
{{CHoldZ}} 182% Mag. Damage x1~10<br> (PvP Damage Modifier = 0.75)
{{CHoldZ}} 182% Mag. Damage x1~10<br> (PvP Damage Modifier = 0.75)
|-
| [[File:Combo - Weapon Taker 3.png|520px]]
|
After doing the standard {{CDRU}}{{CZ}} combo, punch enemies with the Nasod arm and cause a explosion.
*{{CDRU}}{{CZ}}{{CX}} can be looped in midair to slowly propel yourself forward.
|
{{CDRU}} <br>
{{CZ}} 185% Phy. Damage <br>
{{CX}} 403% Mag. Damage <br>
{{CX}} 445% Mag. Damage <br>
|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! KR !! NA
! KR !! NA
|-
|-
| 08/06/2015 || - || align="left" |  
| 08/06/2015 || 01/13/2016 || align="left" |  
{{buff|Bullets fired in {{CX}}{{CX}}{{CX}}{{CConX}} now pierce enemies.}}
*{{buff|Firebombs fired in {{CX}}{{CX}}{{CX}}{{CConX}} now pierce enemies.}}
*Added [[Veteran Commander]]'s {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} to Weapon Taker.
*Added [[Veteran Commander]]'s {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} to Weapon Taker.
|-
|-
| 03/30/2017 || - || align="left" |  
| 03/30/2017 || 04/12/2017 || align="left" |  
{{nerf|{{CX}}{{CX}}{{CX}}{{CConX}} and {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} no longer cancel Mana Break.}}
*{{nerf|{{CX}}{{CX}}{{CX}}{{CConX}} and {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} no longer cancel Mana Break.}}
|-
| 07/18/2019 || 08/14/2019 || align="left" |
*{{buff|Added Super Armor to the following commands:}}
**{{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CIO|HoldZ|Hold}}, lasts until you move or the animation finishes.
**{{CDRU}}{{CZ}}{{CX}}{{CIO|X}}.
|}
|}
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<br>


== Skills ==
== Skills ==
{{:Weapon Taker/Skills-KR}}
{{:Weapon Taker/Skills}}
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== Gallery==
== Gallery==
=== Artwork ===
:''Full Gallery: [[Raven/Gallery]]
<gallery widths=150px heights=150px>
{{:Weapon Taker/Artwork}}
File:WeaponTakerPortrait.png|'''Weapon Taker's''' portrait (Current).
{{:Weapon Taker/Misc}}
File:wtfull_R.png|'''Weapon Taker's''' portrait (Old).
File:WTConcept.png|'''Weapon Taker's''' Concept Artwork.
File:Raven_overheat.png|Overheat icon.
</gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:WTNewModel.png|New model after 08/06/2015 (KR).
File:WTPoses.png|Idle pose and Promo avatar.
File:WTModel.png|3D model of '''Weapon Taker''' and his Nasod Arm.
File:WtAcc.png|Weapon accessory, [[Nasod Battle Guard-Ver.K2 (Raven)|Nasod Battle Guard-Ver.K2]], acquired after changing to Weapon Taker. (During release)
File:NasodGunblade.png|Weapon Taker's Accessory, [[Nasod Gunblade]].
File:WTAccess2.png|'''Weapon Taker's''' accessory, '''Nasod Gunblade'''. (Unavailable in KR, JP, TW&HK)
File:WT Shadow.png|A teaser shown prior to the release of '''Weapon Taker''' in NA.
File:OldOverheat.png|Old overheat state; Raven's entire body was engulfed in flames.
</gallery>
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== Trivia ==
== Trivia ==
*Though not mentioned in his backstory, '''Weapon Taker''' improves his arm not by letting it evolve like [[Over Taker]], but instead by taking parts from enemies and integrating them with his arm, improving it without increasing its influence on him. Thus this is why he is named "Weapon" Taker.
*Referencing the class name, Raven sees this Nasod arm as a weapon, rather than a part of himself. Unlike [[Over Taker]], who let the arm naturally evolve by itself, Weapon Taker chooses to personally upgrade his arm, improving it without increasing its influence on him.
**This may well imply that '''Weapon Taker''' is resisting the Nasod Arm's influence, like the case of [[Sword Taker]]. However, unlike the latter, '''Weapon Taker''' still relies on the Nasod Arm close to [[Over Taker]]'s extent.
**This may well imply that '''Weapon Taker''' is resisting the Nasod Arm's influence, like the case of [[Sword Taker]]. However, unlike the latter, '''Weapon Taker''' still relies on the Nasod Arm close to [[Over Taker]]'s extent.
*'''Weapon Taker''''s promotional blade is designed to resemble a gunblade and includes both a trigger and stock. This, however, serves no gameplay purpose.  
*'''Weapon Taker''''s promotional blade is designed to resemble a gunblade and includes both a trigger and stock. This, however, serves no gameplay purpose.  
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**The first '''X''' in his '''XXX~X''' seems to have created ground based eruptions instead of firing a bullet.
**The first '''X''' in his '''XXX~X''' seems to have created ground based eruptions instead of firing a bullet.
**The last command of his '''ZZZX>X''' (later given to [[Veteran Commander]]), was a slash instead of a jab with his Nasod Arm.
**The last command of his '''ZZZX>X''' (later given to [[Veteran Commander]]), was a slash instead of a jab with his Nasod Arm.
**His '''>>ZXX''' launched Raven at a height similar to [[Chung]]'s '''>>^x'''.
**His '''>>^ZXX''' launched Raven at a height similar to [[Chung]]'s '''>>^x'''.
*'''Weapon Taker''' is the only class in the game to not have a [[:Category:Tenacity Skills|Tenacity Skill]].
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