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Wild Charge/ModA: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Since it travels down until it hits the ground, this skill is excellent at damaging enemies while moving through the vertical corridors of [[13-1|Sea of Ruin]].
*The hit count of '''Drop Attack''' will vary but the '''Shockwave''' on '''[Mod] Wild Charge''' can deal up to {{formatnum:{{#expr: 746*1.5*6}}}}% ({{formatnum:{{#expr: 299*1.5*6}}}}% in PvP) Magical Damage at full charge.
*The hit count of '''Drop Attack''' will vary but the '''Shockwave''' on '''[Mod] Wild Charge''' can deal up to {{formatnum:{{#expr: 746*1.5*6}}}}% ({{formatnum:{{#expr: 299*1.5*6}}}}% in PvP) Magical Damage at full charge.
*The taller the target is, the more hits it will take from the '''Drop Attack''', so it is recommended to attack at a high position when fighting a tall opponent.
*The taller the target is, the more hits it will take from the '''Drop Attack''', so it is recommended to attack at a high position when fighting a tall opponent.
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