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Chain Burst: Difference between revisions

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| [[Image:AishaS26.png]]
| [[Image:AishaS26.png]]
| {{SkillType|SA|T}} Cast fireballs in rapid motion that damage and burn enemies. The final fireball will burn the target for 5 seconds.  
| {{SkillType|SA|T}} Continuously pour out fireballs in front.<br>Enemies hit are burned for 5 seconds and take continuous damage.
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| {{SkillText|Memorize}}
| {{SkillText|True|ChainBurst}}
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| {{SkillText|True|ChainBurst}}
| {{SkillText|Memorize}}
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! colspan=2 | Heavy Chain Burst !! colspan=2 | Ruthless Chain Burst
! colspan=2 | Heavy Chain Burst !! colspan=2 | Ruthless Chain Burst
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Cooldown !! Cooldown
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| {{SkillText|Heavy|144|120}} || 9.6 Seconds || {{SkillText|Ruthless}} || 16 Seconds
| {{SkillText|Heavy|144|120}} || 9.6 Seconds || {{SkillText|Ruthless}} || 16 Seconds
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Normal !! Heavy
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! {{PvE}}
| {{formatnum:{{#expr: 495*7}}}}% || {{formatnum:{{#expr: (495*7)*1.44}}}}%
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! {{PvP}}
| {{formatnum:{{#expr: 168*7}}}}% || {{formatnum:{{#expr: (168*7)*1.44}}}}%
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== Tips and Details  ==
== Tips and Details  ==
*'''Chain Burst''' can deal a total of {{formatnum:{{#expr: 495*7}}}}% ({{formatnum:{{#expr: 168*7}}}}% in PvP) Magical Damage. With '''Heavy''', it can deal a total of {{formatnum:{{#expr: (495*7)*1.44}}}}% ({{formatnum:{{#expr: (168*7)*1.44}}}}% in PvP) Magical Damage.
*Only the final fireball will actually inflict burn, despite the description simply stating any enemies hit at all.
*This skill is best used directly in front of the target or against a wall to ensure full hits because the fireballs are launched in random directions and angles.
*This skill is best used directly in front of the target or against a wall to ensure full hits because the fireballs are launched in random directions and angles.
*The last fireball is brighter and bigger than the others.
**However, the final fireball will always travel directly forward. It is also slightly larger than the others.
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