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Petit Angkor: Difference between revisions

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They fixed the double bats... also just tested def reduction using https://www.ashal.eu/faq.html#defence - For Oz's Dream, the result is exactly 50% as it should be, so it's definitely accurate, and for a level 51 VP t's 10%. Still wrong, but not 6%.
(They fixed the double bats... also just tested def reduction using https://www.ashal.eu/faq.html#defence - For Oz's Dream, the result is exactly 50% as it should be, so it's definitely accurate, and for a level 51 VP t's 10%. Still wrong, but not 6%.)
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| [[File:AishaS15.png]]
| [[File:AishaS15.png]]
| {{SkillType|A}} Summon Petite Angkor. It will attach itself to a target and deal continuous damage every 1 second, applying -20% Defense Resistance for 5 seconds on hit. Mash left and right directional keys to throw Angkor off.
| {{SkillType|A}} Summon Petite Angkor.<br>Angkor will attach itself to a target and deal continuous damage every 1 second, reducing Magical Defense by 20% for 5 seconds on hit.<br>The opponent can mash the left and right directional keys to throw Angkor off.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | [[Status Effects/Anti-Magic|Anti-Magic]] !! colspan=2 | Max Hits per Angkor !! rowspan=2 | Angkor Count !! rowspan=2 | Flight Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | [[Status Effects/Anti-Magic|Anti-Magic]] !! colspan=2 | Max Hits !! rowspan=2 | Flight Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Angkor Explosion !! Angkor Hug !! Magical Defense Decrease !! Duration !! Angkor Explosion !! Angkor Hug
! Angkor Explosion !! Angkor Hug !! Magical Defense Decrease !! Duration !! Angkor Explosion !! Angkor Hug
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| align="left" | 35 || 343% || 132% || rowspan=2 | -20% || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 2 || rowspan=2 | 3 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| align="left" | 35 || 343% || 132% || rowspan=2 | -10% || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 3 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
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| align="left" | [Enhanced] || 414% || 158%
| align="left" | [Enhanced] || 414% || 158%
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| {{SkillText|Persistent|3}} || {{SkillText|Enhanced|80}}
| {{SkillText|Persistent|3}} || {{SkillText|Enhanced|80}}
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<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Normal !! Enhanced
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! {{PvE}}
| {{formatnum:{{#expr: 414 + 158*5}}}}% || {{formatnum:{{#expr: (414 + 158*5)*0.8}}}}%
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! {{PvP}}
| {{formatnum:{{#expr: 139 + 52*5}}}}% || {{formatnum:{{#expr: (139 + 52*5)*0.8}}}}%
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|}
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== Tips and Details ==
== Tips and Details ==
*While the tooltip makes no mention of it, the skill summons 2 Angkor bats, allowing '''[Enhanced] Petit Angkor''' to do {{formatnum:{{#expr: (414 + 158*5)*2}}}}% ({{formatnum:{{#expr: (139 + 52*5)*2}}}}% in PvP) Magical Damage on a single target.
*The actual magical defense decrease is only 10%, not 20% like the skill's tooltip claims.
*The second bat summon can be aimed into a different direction or height from the first, as it spawns where Aisha is and you can already move right before it appears.
**[[Oz's Dream]] does rectify this and causes it to properly reduce the increased 50%, however.
*The attaching hit only hits one enemy as the bat latches itself to said enemy; however, the remaining 4 hits and the final explosion will hit any mobs close to that enemy.
*The attaching hit only hits one enemy as the bat latches itself to said enemy; however, the remaining 4 hits and the final explosion will hit any mobs close to that enemy.
**In certain situations, usually when hitting two enemies almost directly on top of each other, the Angkor bat will attach to a different enemy than the one originally hit.
**In certain situations, usually when hitting two enemies almost directly on top of each other, the Angkor bat will attach to a different enemy than the one originally hit.
*Only the attaching hit and the explosion inflict any hitstun. The explosion also launches enemies slightly.
*Only the attaching hit and the explosion inflict any hitstun. The explosion also launches enemies slightly.
*As the '''Angkor Hug''' hits occur at a set interval and persist during skill freezes, opponents can use their own skill freezes or other immunities to take no damage from the rest of the skill.
*As the '''Angkor Hug''' hits occur at a set interval and persist during skill freezes, opponents can use their own skill freezes or other immunities to take no damage from the rest of the skill.
*The actual magical defense decrease is closer to only 6%, not 20% (Tested).
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