Comet Crasher: Difference between revisions
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| [Enhanced] || 14.4 Seconds | | [Enhanced] || 14.4 Seconds | ||
|} | |||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 1229*5 + 2080}}}}% || {{formatnum:{{#expr: (1229*5 + 2080)*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 468*5 + 792}}}}% || {{formatnum:{{#expr: (468*5 + 792)*1.44}}}}% | |||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down. | *Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down. | ||
*Each shell will do and unlisted 50% Physical Damage, with the final shell doing 100% Physical Damage. | *Each shell will do and unlisted 50% Physical Damage, with the final shell doing 100% Physical Damage. | ||
<br> | <br> |