Blood Storm: Difference between revisions
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| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Light|80}} || 240 MP | | {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Light|80}} || 240 MP | ||
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== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=4 | Mode !! colspan=4 | Regular !! colspan=4 | [[Dark Force]] Annihilation Mode | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=4 | Average !! colspan=4 | Average | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=2 | Normal !! colspan=2 | Illusion of Blood !! colspan=2 | Normal !! colspan=2 | Illusion of Blood | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: (211*15 + 806*4)*1.4}}}}% || {{formatnum:{{#expr: (211*15 + 806*4)*1.4*1.44 round 2}}}}% || {{formatnum:{{#expr: (211*50 + 806*8)*0.7*1.4}}}}% || {{formatnum:{{#expr: (211*50 + 806*8)*0.7*1.4*1.44 round 2}}}}% | |||
| {{formatnum:{{#expr: (211*15 + 806*4)*1.4*1.1}}}}% || {{formatnum:{{#expr: (211*15 + 806*4)*1.4*1.44*1.1 round 2}}}}% || {{formatnum:{{#expr: (211*50 + 806*8)*0.7*1.4*1.1 round 2}}}}% || {{formatnum:{{#expr: (211*50 + 806*8)*0.7*1.4*1.44*1.1 round 2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: (58*10 + 275*4)*1.4}}}}% || {{formatnum:{{#expr: (58*10 + 275*4)*1.4*1.44}}}}% || {{formatnum:{{#expr: (58*50 + 275*8)*0.7*1.4}}}}% || {{formatnum:{{#expr: (58*50 + 275*8)*0.7*1.4*1.44}}}}% | |||
| {{formatnum:{{#expr: (58*10 + 275*4)*1.4*1.1}}}}% || {{formatnum:{{#expr: (58*10 + 275*4)*1.4*1.44*1.1 round 2}}}}% || {{formatnum:{{#expr: (58*50 + 275*8)*0.7*1.4*1.1}}}}% || {{formatnum:{{#expr: (58*50 + 275*8)*0.7*1.4*1.44*1.1 round 2}}}}% | |||
|} | |||
*Blood Hit is permanently included. | |||
*Average '''Blood Storm''' hit count is 15, or 50 with '''Illusion of Blood'''. Maximum is omitted as it is impossible to determine. | |||
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**Super Armor or otherwise unmovable enemies will take vastly reduced damage the further they are away from you. At point blank, a medium-sized enemy will usually take ~14 hits (~47 hits with [[Shade Illusion]] active). | **Super Armor or otherwise unmovable enemies will take vastly reduced damage the further they are away from you. At point blank, a medium-sized enemy will usually take ~14 hits (~47 hits with [[Shade Illusion]] active). | ||
**Notable enemies that do have hitboxes that extend into either the foreground or background are [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] and [[11-4|Debrian Nasod Carrier]], allowing them to take vastly more hits from each of the storms. | **Notable enemies that do have hitboxes that extend into either the foreground or background are [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] and [[11-4|Debrian Nasod Carrier]], allowing them to take vastly more hits from each of the storms. | ||
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== Alternative Names == | == Alternative Names == |