Anonymous

Phase Shift: Difference between revisions

From Elwiki
no edit summary
No edit summary
Line 59: Line 59:
|-
|-
| {{SkillText|Light|80}} || 16 MP || {{SkillText|Persistent|25}}
| {{SkillText|Light|80}} || 16 MP || {{SkillText|Persistent|25}}
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Mode !! Regular
|-
! {{PvE}}
| {{formatnum:{{#expr: 169 + 365}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 42 + 90}}}}%
|}
|}
<br>
<br>
Line 86: Line 99:


== Tips and Details ==
== Tips and Details ==
*After learning [[ESP]], '''Phase Shift''' can be used and swapped with in mid-air.
*The warping range is infinite.
**If '''Phase Shift''' is spawned in mid-air and the player swaps places afterwards, '''Add''' will reappear on the floor layer closest to the portal's height instead of reappearing at the portal's aerial position.
*'''Phase Shift''' can be used to save yourself from Pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*The warping's range is infinite.
*The Initial Shock hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo.
*'''Phase Shift''' can be used to save yourself from Pitfalls by spawning a Portal and reactivating it while the character is down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode.
*During the creation of the portal, there will be a hitbox surrounding it, which provides the Summon damage and hitstun, allowing the player to use '''Phase Shift''' as a means to lengthen their combo while also having it ready for an emergency teleport or as a catcher.
*After learning [[Fantasy Tracer]], the player can link into Nasod Armor Combos after a foe gets hit by '''Phase Shift'''.
*If you set up another portal (possible with the cooldown reduction from [[Time Control]]), the first portal will explode.
<br>
<br>


ElEditors, Administrators
16,042

edits