Chivalry System: Difference between revisions
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m (ED Senne confirmed that the default is Annihilation instead of Gale. Credit goes to them for this discovery.) |
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Every character in Elsword has their own unique features that set them apart from other characters. | Every character in Elsword has their own unique features that set them apart from other characters. | ||
==Basic Information== | ==Basic Information== | ||
[[Image:ChivalryR.png]]<br> | [[Image:ChivalryR.png]]<br> | ||
When playing [[Elesis]], there will be an additional bar below the MP bar called '''Chivalry'''. This bar has 10 segments that, by default, contain 5 red '''Annihilation''' slots and 5 blue '''Gale''' slots, and depending on your actions, the bar will lean towards one color (from right to left for Annihilation, from left to right for Gale), replacing the other color's slots. As long as a color has at least one slot in the bar filled, you will receive special benefits depending on which color you currently have active. The "Spirit of Annihilation" is selected by default, and you can switch between it and the "Aura of Gale" by using the '''V''' key. | When playing [[Elesis]], there will be an additional bar below the MP bar called '''Chivalry'''. This bar has 10 segments that, by default, contain 5 red '''Annihilation''' slots and 5 blue '''Gale''' slots, and depending on your actions, the bar will lean towards one color (from right to left for Annihilation, from left to right for Gale), replacing the other color's slots. As long as a color has at least one slot in the bar filled, you will receive special benefits depending on which color you currently have active. The "Spirit of Annihilation" is selected by default, and you can switch between it and the "Aura of Gale" by using the '''V''' key. | ||
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**Additional 1.5x damage increase before critical hit only applies to commands. Actives and Special Actives will only receive the 100% critical chance benefit. | **Additional 1.5x damage increase before critical hit only applies to commands. Actives and Special Actives will only receive the 100% critical chance benefit. | ||
* Annihilation-based combos and Actives have an increased chance of triggering elements. | * Annihilation-based combos and Actives have an increased chance of triggering elements. | ||
==Aura Chart== | ==Aura Chart== | ||
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*Fixed issue where knocked down attack cannot receive Chivalry gauge. | *Fixed issue where knocked down attack cannot receive Chivalry gauge. | ||
|- | |- | ||
| 07/04/2019 || | | 07/04/2019 || 07/31/2019 || colspan=2 align="left" | | ||
{{buff|Can switch between Annihilation and Gale using '''V''' key.}} | {{buff|Can switch between Annihilation and Gale using '''V''' key.}} | ||
*System mechanics revamped. | *System mechanics revamped. |