Demonic Breath/ModA: Difference between revisions

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|Skill=Demonic Breath
|Skill=Demonic Breath
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|name=KR
|divclass=forceland
|tab1=NA
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| {{SkillText|Lu|2}}
| {{SkillText|Lu|2}}
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| {{Force|Royalguard7.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Burn enemies from the ground up with tremendous flames of darkness summoned from the realm of demons.
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| {{SkillText|Chain|Demonic Breath}}
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| {{SkillText|Lu|4}}
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| align="left" | 99 || 60%
| align="left" | 99 || 60%
|}
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== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Flames of Darkness<br>(Magical) !! Max Hits !! CP Gain !! MP Usage !! Cooldown
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| align="left" | 99 || 339% || 21 || 4 CP || 200 MP || 11 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Flames of Darkness<br>(Magical)
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| align="left" | 99 || 115%
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|}
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| {{SkillText|Heavy|144|120}} || 18 Seconds || {{SkillText|Reversed|60|150}} || 60 MP || 22.5 Seconds
| {{SkillText|Heavy|144|120}} || 18 Seconds || {{SkillText|Reversed|60|150}} || 60 MP || 22.5 Seconds
|}  
|}  
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== [[Skill Traits]] (08/01/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Heavy Demonic Breath!! colspan=5 | Reversed Demonic Breath
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage !! Cooldown
|-
| {{SkillText|Heavy|144|120}} || 13.2 Seconds || {{SkillText|Reversed|60|150}} || 120 MP || 16.5 Seconds
|}
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== Total Damage (08/01/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 339*21}}}}% || {{formatnum:{{#expr: 339*21*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 115*21}}}}% || {{formatnum:{{#expr: 115*21*1.44}}}}%
|}
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== Tips and Details ==
== Tips and Details ==
===NA===
*This version has slightly more horizontal range than a fully charged regular version.  
*This version has slightly more horizontal range than a fully charged regular version.  
*Its vertical range starts out smaller due to its cone-shaped area of effect, but it also reaches slightly higher and lower than the regular version near the end of its range.
*Its vertical range starts out smaller due to its cone-shaped area of effect, but it also reaches slightly higher and lower than the regular version near the end of its range.
*'''[Mod] Demonic Breath''' can deal up to {{formatnum:{{#expr: 174*10}}}}% ({{formatnum:{{#expr: 60*10}}}}% in PvP) Magical Damage.
*'''[Mod] Demonic Breath''' can deal up to {{formatnum:{{#expr: 174*10}}}}% ({{formatnum:{{#expr: 60*10}}}}% in PvP) Magical Damage.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (174*10)*1.44}}}}% ({{formatnum:{{#expr: (60*10)*1.44}}}}% in PvP) Magical Damage.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (174*10)*1.44}}}}% ({{formatnum:{{#expr: (60*10)*1.44}}}}% in PvP) Magical Damage.
===KR===
*While it does not have a lot of horizontal range, the skill can reach up to 4 platforms high.
*Enemies near the edge of the skill will only be hit by the outer flames when the skill "expands" slightly halfway through. Only enemies inside the initial flame's radius will take all hits.
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