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Heavy Field/ModA: Difference between revisions

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| align="left" | 99 || rowspan=2 | 124%
| align="left" | 99 || rowspan=2 | 124%
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== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Field<br>(Magical) !! colspan=2 | [[Status Effects/Heavy Field|Heavy Field]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Damage Received Increase !! Duration
|-
| align="left" | 99 || -% || 30% || 10 Seconds || 240 MP || 22 Seconds
|}
*Field prevents enemies from dashing or jumping.
*Heavy Field will also Flattens targets briefly upon casting.
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Field (Magical)
|-
| align="left" | 99 || rowspan=2 | -%
|}
|}
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! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 124*10}}}}% || {{formatnum:{{#expr: 124*10*1.44}}}}%
| {{formatnum:{{#expr: 124*10}}}}% || {{formatnum:{{#expr: 124*10*1.44}}}}%
|}
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== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
! KR !! NA !! PvE !! PvP
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
{{nerf|Movement Speed/Attack Speed Decrease effect removed.}}
*Changed to a single hit attack.
|}
|}
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