Multi Head Shot: Difference between revisions
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| align=left | 45 || 81% || rowspan=2 | 117% || rowspan=2 | | | align=left | 45 || 81% || rowspan=2 | 117% || rowspan=2 | | ||
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| align="left" | [Enhanced] || 163% | |||
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<br> | |||
== Skill Information (08/01/2019 KR Patch) == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! colspan=2 | Max Hits !! colspan=3 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Shot {{CZ}} !! Additional Shot {{CZ}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby | |||
|- | |||
| align=left | 45 || 479% || rowspan=2 | 681% || rowspan=2 | 30% || 6 || rowspan=2 | 0~10 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per second|| rowspan=2 | 16 Seconds | |||
|- | |||
| align="left" | [Enhanced] || 958% || 3 | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Shot {{CZ}} !! Additional Shot {{CZ}} | |||
|- | |||
| align=left | 45 || 81% || rowspan=2 | 117% | |||
|- | |- | ||
| align="left" | [Enhanced] || 163% | | align="left" | [Enhanced] || 163% | ||
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== Tips and Details == | == Tips and Details == | ||
=== NA === | |||
*'''[Enhanced] Multi Head Shot''' can deal a minimum of {{formatnum:{{#expr: 958*3}}}}% ({{formatnum:{{#expr: 163*3}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a total of {{formatnum:{{#expr: 958*3 + 681*10}}}}% ({{formatnum:{{#expr: 163*3 + 117*10}}}}% in PvP) Physical Damage when all additional shots are fired. | *'''[Enhanced] Multi Head Shot''' can deal a minimum of {{formatnum:{{#expr: 958*3}}}}% ({{formatnum:{{#expr: 163*3}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a total of {{formatnum:{{#expr: 958*3 + 681*10}}}}% ({{formatnum:{{#expr: 163*3 + 117*10}}}}% in PvP) Physical Damage when all additional shots are fired. | ||
**With '''Heavy''', it can deal a minimum of {{formatnum:{{#expr: (958*3)*1.44}}}}% ({{formatnum:{{#expr: (163*3)*1.44}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a total of {{formatnum:{{#expr: (958*3 + 681*10)*1.44}}}}% ({{formatnum:{{#expr: (163*3 + 117*10)*1.44}}}}% in PvP) Physical Damage when all additional shots are fired. | **With '''Heavy''', it can deal a minimum of {{formatnum:{{#expr: (958*3)*1.44}}}}% ({{formatnum:{{#expr: (163*3)*1.44}}}}% in PvP) Physical Damage, assuming no hits deal double damage. The full skill can deal a total of {{formatnum:{{#expr: (958*3 + 681*10)*1.44}}}}% ({{formatnum:{{#expr: (163*3 + 117*10)*1.44}}}}% in PvP) Physical Damage when all additional shots are fired. | ||
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| 07/26/2018 || 08/08/2018 || colspan=2 align="left" | | | 07/26/2018 || 08/08/2018 || colspan=2 align="left" | | ||
{{nerf|Double Damage Chance decreased from 50% to 30%.}} | {{nerf|Double Damage Chance decreased from 50% to 30%.}} | ||
|- | |||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | |||
{{nerf|[[Backstep]] feature when pressing {{CX}} during Additional Shots removed.}} | |||
|} | |} | ||
<br> | <br> | ||
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{{CrRSkills}} | {{CrRSkills}} | ||