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Eun's Power: Difference between revisions

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Text replacement - "(Dragon|Tiger|Wolf|Rakshasa|Exorcism|Phantom Fox) Stance (\d) (\:)" to "$1 Stance $2$3"
m (Text replacement - "Suppression :" to "Suppression:")
m (Text replacement - "(Dragon|Tiger|Wolf|Rakshasa|Exorcism|Phantom Fox) Stance (\d) (\:)" to "$1 Stance $2$3")
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=== Skill Linking ===
=== Skill Linking ===
Ara is able to cancel certain skills by using another skill (except [[Repel]] or [[Tempest Dance|Tempest Dance (KR)]]) right before the previous skill used ends. This will cancel the skill's final hit, and chain directly into the next skill, gaining extra Spirit Energy depending on the skill. For example, if you used [[Exorcism Stance 3 : Shadoweave]] (which consumes 2 spirit energy when used) and cancel with [[Tiger Stance 2 : Tiger Claw]], you will gain 2 Spirit Energy instead (-2 from using Shadow Knot and +4 from cancel bonus as stated in description).
Ara is able to cancel certain skills by using another skill (except [[Repel]] or [[Tempest Dance|Tempest Dance (KR)]]) right before the previous skill used ends. This will cancel the skill's final hit, and chain directly into the next skill, gaining extra Spirit Energy depending on the skill. For example, if you used [[Exorcism Stance 3: Shadoweave]] (which consumes 2 spirit energy when used) and cancel with [[Tiger Stance 2: Tiger Claw]], you will gain 2 Spirit Energy instead (-2 from using Shadow Knot and +4 from cancel bonus as stated in description).


Skills part of a '''Stance''' will unlock special attacks when chained into each other, called a '''Secret Art'''. One such example is the [[Blast|Secret Dragon Art : Blast]].
Skills part of a '''Stance''' will unlock special attacks when chained into each other, called a '''Secret Art'''. One such example is the [[Blast|Secret Dragon Art : Blast]].
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| [[File:TempestDance2.png|link=Tempest Dance]]  || -2 || +4  
| [[File:TempestDance2.png|link=Tempest Dance]]  || -2 || +4  
|-
|-
| [[File:PullingPerice2.png|link=Dragon Stance 2 : Pulling Thrust]] || +1 || +2  
| [[File:PullingPerice2.png|link=Dragon Stance 2: Pulling Thrust]] || +1 || +2  
|-
|-
| [[File:FallingDragon2.png|link=Falling Dragon]] || -10 || 0  
| [[File:FallingDragon2.png|link=Falling Dragon]] || -10 || 0  
|-  
|-  
| [[File:WindWegde2.png|link=Wolf Stance 2 : Wind Wedge]]    || -2 || +2
| [[File:WindWegde2.png|link=Wolf Stance 2: Wind Wedge]]    || -2 || +2
|-
|-
| [[File:ShadowKnot2.png|link=Exorcism Stance 3 : Shadoweave]]    || -2 || +4
| [[File:ShadowKnot2.png|link=Exorcism Stance 3: Shadoweave]]    || -2 || +4
|-
|-
| [[File:BodyofSteel.png|link=Steel Body]]  || -2
| [[File:BodyofSteel.png|link=Steel Body]]  || -2
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! Skill !! Orbs Gain /<br>Consumed !! Cancel<br>bonus
! Skill !! Orbs Gain /<br>Consumed !! Cancel<br>bonus
|-
|-
| [[File:RockCrash.png|link=Tiger Stance 1 : Rock Smash]]          || 0  || +1
| [[File:RockCrash.png|link=Tiger Stance 1: Rock Smash]]          || 0  || +1
----
----
[Enhanced] +2
[Enhanced] +2
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| [[File:WhiteTiger.png|link=Fierce Tiger Strike]]          || -2  || 0
| [[File:WhiteTiger.png|link=Fierce Tiger Strike]]          || -2  || 0
|-
|-
| [[File:DoubleCollision.png|link=Dragon Stance 3 : Eight Trigram Palm]]<br>([[Dragon Stance 3 : Eight Trigram Palm/ModA|Force]]) || +1 || +1  
| [[File:DoubleCollision.png|link=Dragon Stance 3: Eight Trigram Palm]]<br>([[Dragon Stance 3: Eight Trigram Palm/ModA|Force]]) || +1 || +1  
|-
|-
| [[File:ShiningLotus.png|link=Fire Lotus]]<br>([[Fire Lotus/ModA|Force]]) || +1 || 0
| [[File:ShiningLotus.png|link=Fire Lotus]]<br>([[Fire Lotus/ModA|Force]]) || +1 || 0
|-
|-
| [[File:Tigerclaw.png|link=Tiger Stance 2 : Tiger Claw]]          || 0  || +1
| [[File:Tigerclaw.png|link=Tiger Stance 2: Tiger Claw]]          || 0  || +1
|-
|-
| [[File:Falling.png|link=Fall]]<br>([[Fall/ModA|Force]])      || +1 || +1
| [[File:Falling.png|link=Fall]]<br>([[Fall/ModA|Force]])      || +1 || +1
|-
|-
| [[File:MoonlightSlash.png|link=Dragon Stance 4 : Moonlight Slash]]<br>([[Dragon Stance 4 : Moonlight Slash/ModA|Force]]) || +1 || 0
| [[File:MoonlightSlash.png|link=Dragon Stance 4: Moonlight Slash]]<br>([[Dragon Stance 4: Moonlight Slash/ModA|Force]]) || +1 || 0
|-
|-
| [[File:QuickAttack.png|link=Quick Thrust]]  || -1<br>(No Energy consumed if used to cancel a skill) || 0
| [[File:QuickAttack.png|link=Quick Thrust]]  || -1<br>(No Energy consumed if used to cancel a skill) || 0
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| [[File:Supression.png|link=Suppression]]          || -10 || 0  
| [[File:Supression.png|link=Suppression]]          || -10 || 0  
|-
|-
| [[File:Lowbrandish.png|link=Tiger Stance 3 : Earth Axis]]        || 0  || +1  
| [[File:Lowbrandish.png|link=Tiger Stance 3: Earth Axis]]        || 0  || +1  
|-
|-
| [[File:TurbulentWave.png|link=Tiger Stance 4 : Raging Wave]]      || +1 || +1  
| [[File:TurbulentWave.png|link=Tiger Stance 4: Raging Wave]]      || +1 || +1  
|-
|-
| [[File:ShallowAssault.png|link=Flying Kite]]      || -10 || 0  
| [[File:ShallowAssault.png|link=Flying Kite]]      || -10 || 0  
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! Skill !! Orbs Gain /<br>Consumed !! Cancel<br>bonus
! Skill !! Orbs Gain /<br>Consumed !! Cancel<br>bonus
|-
|-
| [[File:WolfClaw.png|link=Wolf Stance 3 : Wolf Claw]]            || 0  || +1  
| [[File:WolfClaw.png|link=Wolf Stance 3: Wolf Claw]]            || 0  || +1  
|-
|-
| [[File:HellofTornado.png|link=Infernal Circle]]<br>([[Infernal Circle/ModA|Force]]) || -2 || +4  
| [[File:HellofTornado.png|link=Infernal Circle]]<br>([[Infernal Circle/ModA|Force]]) || -2 || +4  
|-
|-
| [[File:WolfSpear2.png|link=Wolf Stance 4 : Wolf Fang]]          || -2 || +2  
| [[File:WolfSpear2.png|link=Wolf Stance 4: Wolf Fang]]          || -2 || +2  
|-
|-
| [[File:WaveEnergy.png|link=Energy Wave]]<br>([[Energy Wave/ModA|Force]]) || +1 || 0  
| [[File:WaveEnergy.png|link=Energy Wave]]<br>([[Energy Wave/ModA|Force]]) || +1 || 0  
|-
|-
| [[File:StealSoul.png|link=Rakshasa Stance 1 : Soul Reaping]]        || -2<br>+1 per Target hit<br>(Maximum: +3) || +2  
| [[File:StealSoul.png|link=Rakshasa Stance 1: Soul Reaping]]        || -2<br>+1 per Target hit<br>(Maximum: +3) || +2  
|-
|-
| [[File:HPSteal.png|link=Life Swap]]  || +2 <br>(+1 in PvP)  || 0  
| [[File:HPSteal.png|link=Life Swap]]  || +2 <br>(+1 in PvP)  || 0  
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| ([[Life Swap/ModA|Force]]) || +5 || 0  
| ([[Life Swap/ModA|Force]]) || +5 || 0  
|-
|-
| [[File:SpearPrison.png|link=Rakshasa Stance 3 : Spear Prison]]<br>([[Rakshasa Stance 3 : Spear Prison/ModA|Force]])        || 0 || +3
| [[File:SpearPrison.png|link=Rakshasa Stance 3: Spear Prison]]<br>([[Rakshasa Stance 3: Spear Prison/ModA|Force]])        || 0 || +3
|-
|-
| [[File:ForceSpear2.png|link=Force Spear]]    || -2<br>(-1 if used to cancel a skill) || 0  
| [[File:ForceSpear2.png|link=Force Spear]]    || -2<br>(-1 if used to cancel a skill) || 0  
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| [[File:HighSpeed.png|link=High Speed]]          || -1 || 0  
| [[File:HighSpeed.png|link=High Speed]]          || -1 || 0  
|-
|-
| [[File:ChainField.png|link=Rakshasa Stance 2 : Energy Burst]]          || -4  
| [[File:ChainField.png|link=Rakshasa Stance 2: Energy Burst]]          || -4  
----
----
[Enhanced] -3
[Enhanced] -3
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|| 0  
|| 0  
|-
|-
| [[File:Bulleto.png|link=Rakshasa Stance 4 : Soul Escape]]          || -2<br>+1 per Target hit<br>(Maximum: +2) || +3  
| [[File:Bulleto.png|link=Rakshasa Stance 4: Soul Escape]]          || -2<br>+1 per Target hit<br>(Maximum: +2) || +3  
|-
|-
| [[File:YRPassive3.png|link=Resurrection]]        || -5 ~ -10 || 0
| [[File:YRPassive3.png|link=Resurrection]]        || -5 ~ -10 || 0
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! Skill !! Orbs Gain /<br>Consumed !! Cancel<br>bonus
! Skill !! Orbs Gain /<br>Consumed !! Cancel<br>bonus
|-
|-
| [[File:ALS_1.png|link=Phantom Fox Stance 1 : Savor]]        || 0 ~ -1 || +1
| [[File:ALS_1.png|link=Phantom Fox Stance 1: Savor]]        || 0 ~ -1 || +1
----
----
[Enhanced] +2
[Enhanced] +2
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| [[File:ALS_7.png|link=Spell : Storm]]          || 0 ~ -4 || +4
| [[File:ALS_7.png|link=Spell : Storm]]          || 0 ~ -4 || +4
|-
|-
| [[File:ALS_6.png|link=Exorcism Stance 2 : Specter Restraints]]        || 0 ~ -3 || +2  
| [[File:ALS_6.png|link=Exorcism Stance 2: Specter Restraints]]        || 0 ~ -3 || +2  
|-
|-
| [[File:AA_3.png|link=Spell : Thunder]]<br>([[Spell : Thunder/ModA|Force]])          || +1 || 0  
| [[File:AA_3.png|link=Spell : Thunder]]<br>([[Spell : Thunder/ModA|Force]])          || +1 || 0  
|-
|-
| [[File:ALS_3.png|link=Phantom Fox Stance 2 : Discordance]]        || 0 ~ -1 || +1  
| [[File:ALS_3.png|link=Phantom Fox Stance 2: Discordance]]        || 0 ~ -1 || +1  
|-
|-
| [[File:ALS_4.png|link=Mana Drain]]<br>([[Mana Drain/ModA|Force]]) || -2 || 0
| [[File:ALS_4.png|link=Mana Drain]]<br>([[Mana Drain/ModA|Force]]) || -2 || 0
|-
|-
| [[File:ALS_5.png|link=Exorcism Stance 4 : Darkness Sever]]        || -3 || 0
| [[File:ALS_5.png|link=Exorcism Stance 4: Darkness Sever]]        || -3 || 0
|-
|-
| [[File:HeavenlyStrike.png|link=Heavenly Strike]]  || -1<br>(No Energy consumed if used to cancel a skill) || 0
| [[File:HeavenlyStrike.png|link=Heavenly Strike]]  || -1<br>(No Energy consumed if used to cancel a skill) || 0
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| [[File:AA_6.png|link=Suppression: Specter]]          || +1 || 0  
| [[File:AA_6.png|link=Suppression: Specter]]          || +1 || 0  
|-
|-
| [[File:AA_1.png|link=Phantom Fox Stance 3 : Rapid Raid]]        || 0 ~ -1 || +1
| [[File:AA_1.png|link=Phantom Fox Stance 3: Rapid Raid]]        || 0 ~ -1 || +1
|-
|-
| [[File:AA_4.png|link=Phantom Fox Stance 4 : Fox's Meal]]          || +1<br>+1 per Target hit<br>(Maximum: +2) || +1  
| [[File:AA_4.png|link=Phantom Fox Stance 4: Fox's Meal]]          || +1<br>+1 per Target hit<br>(Maximum: +2) || +1  
|-
|-
| [[File:AA_5.png|link=Fox Fire]]<br>([[Fox Fire/ModA|Force]]) || 0 ~ -4 || 0  
| [[File:AA_5.png|link=Fox Fire]]<br>([[Fox Fire/ModA|Force]]) || 0 ~ -4 || 0  
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== Tips and Details ==
== Tips and Details ==
*All of '''Power of Eun''''s stat increases are normalized.
*All of '''Power of Eun''''s stat increases are normalized.
*When using a Secret Art Stance skill such as [[Rakshasa Stance 1 : Soul Reaping]], if you cancel it with a stance of the same Art that doesn't directly follow it (in this case either [[Rakshasa Stance 3 : Spear Prison]] or [[Rakshasa Stance 4 : Soul Escape]], pressing Stance 1 again will continue the art like nothing happened (casting 2, then 3, then 4, and causing the Secret Art to happen) as the other stance skills essentially "store" the secret art chain as being in progress.
*When using a Secret Art Stance skill such as [[Rakshasa Stance 1: Soul Reaping]], if you cancel it with a stance of the same Art that doesn't directly follow it (in this case either [[Rakshasa Stance 3: Spear Prison]] or [[Rakshasa Stance 4: Soul Escape]], pressing Stance 1 again will continue the art like nothing happened (casting 2, then 3, then 4, and causing the Secret Art to happen) as the other stance skills essentially "store" the secret art chain as being in progress.
**Theoretically, this would allow you to cast 1, 4, 3, 4 (pressing 3 again to chain to 4), 2, 3 and 4 in a row and still activate the secret art. Needless to say, this is unlikely to occur or be abusable during regular gameplay, as cancelling with anything but the following stance will require you to have the skill you're cancelling with in your skill slots, meaning it will be on cooldown once its turn comes in the normal chain of skills.
**Theoretically, this would allow you to cast 1, 4, 3, 4 (pressing 3 again to chain to 4), 2, 3 and 4 in a row and still activate the secret art. Needless to say, this is unlikely to occur or be abusable during regular gameplay, as cancelling with anything but the following stance will require you to have the skill you're cancelling with in your skill slots, meaning it will be on cooldown once its turn comes in the normal chain of skills.
**This same art storage also occurs from arts that start with a command. You are fully capable of chaining from {{CDR}}{{CZ}} into Wolf Stance 4 -> 3 -> 4 -> 2 -> 3 -> 4 -> Wolf Secret Art, assuming you have non-existant cooldowns.
**This same art storage also occurs from arts that start with a command. You are fully capable of chaining from {{CDR}}{{CZ}} into Wolf Stance 4 -> 3 -> 4 -> 2 -> 3 -> 4 -> Wolf Secret Art, assuming you have non-existant cooldowns.
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