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Homage: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Skill Level !! Level Required !! Command Activated Skill Damage Increase !! Special Active Cooldown Decrease<br>(On using a Command Activation Skill)
|- style="background:{{ColorSel|CharLight|Laby}}"
|-
| align="left" | 1 || 40 || 4% || 2 Seconds
|-
| align="left" | 2 || 46 || 6% || 3 Seconds
|-
| align="left" | 3 ||  || 8% || 4 Seconds
|-
| align="left" | 4 || 93 || 10% || 5 Seconds
|}
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== Skill Information (07/18/2019 KR Patch) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Tips and Details ==
== Tips and Details ==
===NA===
*Only the first use of any Command Activation Skill will reduce Special Active skill cooldowns. Any additional uses, such as the second cast of [[Kapow Punch]] or through the passive effect of [[Just a Club]], will not reduce CD.
*The cooldown reduction will not apply to any Command Activation Skills that are still in the special skill bar and currently have their cooldown frozen.
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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| rowspan=2 | 07/18/2019 || rowspan=2 | - || colspan=2 align="left" |
| rowspan=2 | 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" |
{{nerf|Special Active Cooldown Decrease effect removed.}}
{{nerf|Special Active Cooldown Decrease effect removed.}}
|-
|-
| {{buff|Command Activated Skill Damage Increase increased.}}  
| {{buff|Command Activated Skill Damage Increase increased.}}  
| N/A
| None
|}
|}
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