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m (Text replacement - "{{ADSquareSkill}}" to "") |
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Elesis | |Character=Elesis | ||
}} | }} | ||
{{#ev:youtube|EeUZAcTupiQ|400|right}} | |||
{| cellpadding="5" | {| cellpadding="5" | ||
|- | |- | ||
| [[ | | [[File:BlazingHeartSkill4.png]] | ||
| {{SkillType|SA|S}} Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20. | | {{SkillType|SA|S}} Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | MP Recovery per<br>Unused Flame Dash !! rowspan="2" | Cooldown | |||
|- | |- | ||
! Initial Attack !! Flame Dash !! Initial Attack !! Flame Dash | |||
! | |||
! Initial Attack !! Flame Dash | |||
|- | |- | ||
| | | {{PvE}} || 1264% || 610% || rowspan=2 | 1 || rowspan=2 | 1~7 || rowspan=2 | 200 MP || rowspan=2 | {{tt|10% MP|See [[#Tips and Details]]}} || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 375% || 181% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Elesis|Blazing Dance|Light, Empowered|mp1=85|mp=200}} | |||
| | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Elesis | ||
|dmg=1264, 610 | |||
|pvp_dmg=375, 181 | |||
| | |hits=1, 7 | ||
|empowered=true | |||
| | }} | ||
*Damage includes 1 hit of '''Initial Attack'''. | |||
| | |||
*Damage includes | |||
<br> | <br> | ||
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**The search radius of the skill is a sphere, so it is able to target enemies on a different Z-axis than you as well. It can also teleport to objects such as boxes. | **The search radius of the skill is a sphere, so it is able to target enemies on a different Z-axis than you as well. It can also teleport to objects such as boxes. | ||
*The final hit smashes enemies and will knock them down. | *The final hit smashes enemies and will knock them down. | ||
*The initial attack applies once to all enemies this skill hits. | *The initial attack applies once to all enemies this skill hits. | ||
*While it states that it gives 20 MP for each additional slash, it is actually 1/10th of the MP used to cast it. | |||
**As a result, lowering the cost of this skill also lowers how much MP is returned for each additional slash. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 10/10/2013 || 04/29/2014 || colspan=2 align="left" | | |||
*'''Blazing Dance''' added. | |||
|- | |- | ||
| rowspan=2 | 06/26/2014 || rowspan=2 | - || colspan=2 align="left" | | | rowspan=2 | 06/26/2014 || rowspan=2 | - || colspan=2 align="left" | | ||
{{buff|Continuous hit count increased by 2.}} | *{{buff|Continuous hit count increased by 2.}} | ||
{{buff|Teleport range increased.}} | *{{buff|Teleport range increased.}} | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{nerf|Modifiers added accordingly.}} | *{{nerf|Modifiers added accordingly.}} | ||
|- | |- | ||
| 11/06/2014 || | | 11/06/2014 || 04/29/2015 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
{{nerf|Last hit knocks down.}} | *{{nerf|Last hit knocks down.}} | ||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | *{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | ||
|- | |- | ||
| 08/06/2015 || | | 08/06/2015 || 01/13/2016 || colspan=2 align="left" | | ||
*Fixed issue where skill wasn't able to hit [[Ereda Island|Ereda Island]]'s tower (Velder/Hamel Guardian Tower or Main Guardian Tower). | *Fixed issue where skill wasn't able to hit [[Ereda Island|Ereda Island]]'s tower (Velder/Hamel Guardian Tower or Main Guardian Tower). | ||
|- | |- | ||
| 09/03/2015 || | | 09/03/2015 || 02/17/2016 || colspan=2 align="left" | | ||
{{buff|Recovers MP depending on amount remaining if the skill is cancelled.}} | *{{buff|Recovers MP depending on amount remaining if the skill is cancelled.}} | ||
|- | |- | ||
| 09/10/2015 || - || colspan=2 align="left" | | | 09/10/2015 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
{{nerf|First hit additional damage decreased.}} | *{{nerf|First hit additional damage decreased.}} | ||
|- | |- | ||
| 03/10/2016 || - || colspan=2 align="left" | | | 03/10/2016 || - || colspan=2 align="left" | | ||
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*Fixed issue where the [Enhanced] effect didn't work. | *Fixed issue where the [Enhanced] effect didn't work. | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Initial Attack damage increased.}} | *{{buff|Initial Attack damage increased.}} | ||
{{nerf|Flash Dash damage decreased.}} | *{{nerf|Flash Dash damage decreased.}} | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 06/01/2017 || - || colspan=2 align="left" | | | 06/01/2017 || - || colspan=2 align="left" | | ||
*Fixed issue where will chase the background monsters in [[6-3]]. | *Fixed issue where will chase the background monsters in [[Palace Entrance|6-3]]. | ||
|- | |- | ||
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" | | | 07/13/2017 || 07/26/2017 || colspan=2 align="left" | | ||
*'''Awakened''' trait changed to '''Empowered'''. | *'''Awakened''' trait changed to '''Empowered'''. | ||
|- | |- | ||
| 02/22/2018 || | | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | ||
{{buff|Flame Dash damage increased.}} | *{{buff|Flame Dash damage increased.}} | ||
{{nerf|Initial Attack damage decreased.}} | *{{nerf|Initial Attack damage decreased.}} | ||
|- | |- | ||
| 04/05 | | 04/05/2018 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |||
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" | | |||
*{{buff|Changed so skill AI acts properly, even when you're not the host.}} | |||
|- | |||
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" | | |||
*{{buff|Casting speed increased by 100%.}} | |||
|} | |} | ||
<br> | <br> | ||
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|ES=Baile de las llamas |ESName=Flame Dance | |ES=Baile de las llamas |ESName=Flame Dance | ||
|BR=Dança das Chamas |BRName=Flame Dance | |BR=Dança das Chamas |BRName=Flame Dance | ||
|PL=Taniec Płomieni |PLName=Flame Dance | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Blazing Heart}} | |||
{{ |