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Nobility: Difference between revisions

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__NOTOC__{{Languages|Nobility}}
__NOTOC__{{Languages|Nobility}}
{{tabs
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:Noblesse01.png]]
| {{SkillType|P}} Decrease the damage from Special Active Skills. Strengthen the usage of the [[Combination|Combination gear]].
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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| {{SkillType|P}} When consuming [[Soul Collector|Gathered Souls]], there will be a chance they will not be consumed.<br>Strengthen the usage of the [[Combination|Combination gear]].
| {{SkillType|P}} When consuming [[Soul Collector|Gathered Souls]], there will be a chance they will not be consumed.<br>Strengthen the usage of the [[Combination|Combination gear]].
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage from Special Active Reduction !! colspan=3 | Combination Gauge Strengthening
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Additional Gauge Gained !! Additional Gauge Chance !! Skill Cooldown Reduction per CP Consumed
|-
| align="left" | 1 || 60 || 2.5% || rowspan=4 | 1 || 6% || -0.2 Seconds
|-
| align="left" | 2 || 67 || 5% || 9% || -0.3 Seconds
|-
| align="left" | 3 || 69 || 7.5% || 12% || -0.4 Seconds
|-
| align="left" | 4 || 99 || 10% || 15% || -0.5 Seconds
|}
<br>
== Skill Information (08/01/2019 KR Patch) ==
==={{PvE}}===
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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|}
|}
==={{PvP}}===
==={{PvP}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! Combination Gauge Strengthening
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Additional Gauge Chance
|-
| align="left" | 1 || 60 || ?%
|-
| align="left" | 2 || 67 || ?%
|-
| align="left" | 3 || 69 || ?%
|-
| align="left" | 4 || 99 || 25%
|}
==={{PvP}} (08/14/2019 KR Patch) ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
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*Hyper Actives and [[Extreme Heavenly Love]] will not be affected by Cooldown Reduction effect.
*Hyper Actives and [[Extreme Heavenly Love]] will not be affected by Cooldown Reduction effect.
*The additional CP gain effect can occur any time CP is gained, be it from commands, skills, or even the '''Corrupted''' potions from [[Gate of Darkness/Season 4|Gate of Darkness]].
*The additional CP gain effect can occur any time CP is gained, be it from commands, skills, or even the '''Corrupted''' potions from [[Gate of Darkness/Season 4|Gate of Darkness]].
===KR===
*The chance not to consume souls when spending them is made obsolete in PvE while in 3-bead Awakening due to [[Soul Collector]] itself, but the effect is extremely helpful in keeping Souls stacked in PvP.
*The chance not to consume souls when spending them is made obsolete in PvE while in 3-bead Awakening due to [[Soul Collector]] itself, but the effect is extremely helpful in keeping Souls stacked in PvP.
*The cooldown reduction effect is based on a skill's current cooldown, not its maximum.
*The cooldown reduction effect is based on a skill's current cooldown, not its maximum.
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{{buff|Additional Gauge Chance increased.}}
{{buff|Additional Gauge Chance increased.}}
|-
|-
| 08/01/2019 || - || colspan=2 align="left" |  
| 08/01/2019 || rowspan=3 | 08/28/2019 || colspan=2 align="left" |  
*Dungeon/PvP tooltip separated.
*Dungeon/PvP tooltip separated.
*Added a chance to not consume '''Collected Soul'''.
*Added a chance to not consume '''Collected Soul'''.
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{{buff|Combination Point gain chance increased.}}
{{buff|Combination Point gain chance increased.}}
|-
|-
| 08/14/2019 || - || align="left" |  
| 08/14/2019 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
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{{NBSkills}}
{{NBSkills}}
[[Category:Passive Skills]]
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