Chung: Difference between revisions
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|name=Prince Seiker (Chung) | |name=Prince Seiker (Chung) | ||
|color={{ColorSel|Character|Chung}} | |color={{ColorSel|Character|Chung}} | ||
|image=[[File:ChungPortraitFull.png| | |image=[[File:ChungPortraitFull.png|415px]] | ||
<!-- {{tabs|name=-|tab1=Normal|contents1=[[File:CHUNG HELMET OFF.png|400px]] |tab2=Berserk|contents2=[[image:ChungHelmonPortrait.png|400px]] }} --> | <!-- {{tabs|name=-|tab1=Normal|contents1=[[File:CHUNG HELMET OFF.png|400px]] |tab2=Berserk|contents2=[[image:ChungHelmonPortrait.png|400px]] }} --> | ||
|class=[[File:ChungTiny.png]] Guardian | |class=[[File:ChungTiny.png]] Guardian | ||
|age=13 | |age=13 | ||
|race=Human | |||
|weapon=Cannon (Destroyer) | |weapon=Cannon (Destroyer) | ||
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:FGNEW.png|40px|link=Fury Guardian]] > [[Image:IPNEW.png|40px|link=Iron Paladin | |tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:FGNEW.png|40px|link=Fury Guardian]] > [[Image:IPNEW.png|40px|link=Iron Paladin]] > [[Image:CCNEW.png|40px|link=Comet Crusader]]<br>[[Image:ChungNEW.png|40px|link=Chung]] > [[Image:SGNEW.png|40px|link=Shooting Guardian]] > [[Image:DCNEW.png|40px|link=Deadly Chaser]] > [[Image:FPNEW.png|40px|link=Fatal Phantom]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:ShGNEW.png|40px|link=Shelling Guardian]] > [[Image:TTNEW.png|40px|link=Tactical Trooper]] > [[Image:Icon - Centurion.png|40px|link=Centurion]] | ||
|VA=[[File:Korean_Flag.png|20px]] 양정화 (Yang Jung-hwa)<br>[[File:Japanese_Flag.png|20px]] 沢城 みゆき (Sawashiro Miyuki)<br>[[File:Chinese_Flag.png|20px]] 冯骏骅 (Feng Junhua)<br>[[File:German_Flag.png|20px]] Petra Buschkaemper<br>[[File:Spanish_Flag.png|20px]] Alex De Porrata<br>[[File:French_Flag.png|20px]] Yoann Bellot-Sover<br>[[File:Italian_Flag.png|20px]] Fabrizio Valenzano<br>[[File:Polish_Flag.png|20px]] Maciej Dybowski<br>[[File:English Flag.png|20px]] Maik Daniels | |VA=[[File:Korean_Flag.png|20px]] 양정화 (Yang Jung-hwa)<br>[[File:Japanese_Flag.png|20px]] 沢城 みゆき (Sawashiro Miyuki)<br>[[File:Chinese_Flag.png|20px]] 冯骏骅 (Feng Junhua)<br>[[File:German_Flag.png|20px]] Petra Buschkaemper<br>[[File:Spanish_Flag.png|20px]] Alex De Porrata<br>[[File:French_Flag.png|20px]] Yoann Bellot-Sover<br>[[File:Italian_Flag.png|20px]] Fabrizio Valenzano<br>[[File:Polish_Flag.png|20px]] Maciej Dybowski<br>[[File:English Flag.png|20px]] Maik Daniels | ||
|RD=[[File:Korean Flag.png|20px]] 23 December 2010<br>[[File: | |RD=[[File:Korean Flag.png|20px]] 23 December 2010<br>[[File:Flag-us.png|20px]] 27 June 2012 <br>[[File:Chinese_Flag.png|20px]] 11 July 2012<br>[[File:Europeanunion.png|20px]] 11 July 2012 | ||
|Height=153 cm (5 ft) | |Height=153 cm (5 ft) | ||
|Weight=47 kg (103 lb) | |Weight=47 kg (103 lb) | ||
|Birth= December 5th | |Birth= December 5th | ||
|Blood=A | |Blood=A | ||
|theme=[http://www.youtube.com/watch?v=UtMdg-8tJ6o '''''tutorial_chung'''''] | |||
|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Color={{ColorSel|CharStats|Chung}} | | Color={{ColorSel|CharStats|Chung}} | ||
| Speed=1 | | Speed=1 | ||
| Range=2 | | Range=2 | ||
| Difficulty=1 | | Difficulty=1 | ||
| Damage=M | |||
}} | }} | ||
}} | }} | ||
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{{Specialty| | {{Specialty| | ||
|[[File:Scare Chase.png|link=Scare Chase]]|Scare Chase|'''This skill will reload a cannonball and fire a homing missile. This skill is ideal for following up with the Z combo. Consumes 1 cannonball upon use.''' | |[[File:Scare Chase.png|link=Scare Chase]]|Scare Chase|'''This skill will reload a cannonball and fire a homing missile. This skill is ideal for following up with the Z combo. Consumes 1 cannonball upon use.''' | ||
|[[File: | |[[File:Shout.png|link=Shout]]|Shout|'''Shout to prevent enemies' threat. Create a zone that blocks enemies' attack. Use when being attacked.''' | ||
|[[File:Reload.png|link=Reload Cannon]]|Reload Cannon|'''Raise the cannon upwards and reload it. Enemies hit will flinch. Can be used mid-combo by cancelling.''' | |[[File:Reload.png|link=Reload Cannon]]|Reload Cannon|'''Raise the cannon upwards and reload it. Enemies hit will flinch. Can be used mid-combo by cancelling.''' | ||
|[[File:BackBlast.png|link=Back Blast]]|Back Blast|'''Use this skill to evade the enemy's attack then attack them. If your attack connects, it will be easy to follow it up with Dash Z attack.''' | |[[File:BackBlast.png|link=Back Blast]]|Back Blast|'''Use this skill to evade the enemy's attack then attack them. If your attack connects, it will be easy to follow it up with Dash Z attack.''' | ||
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<br> | <br> | ||
{{ | {{ADSquare}} | ||
=== Special Ability === | === Special Ability === | ||
:''Main Article: [[Freiturnier]]''<br> | :''Main Article: [[Freiturnier]]''<br> | ||
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| Basic 4 hit combo with the Destroyer.<br>'''Heavy Stance''' during the third {{CViZ}} input. | | Basic 4 hit combo with the Destroyer.<br>'''Heavy Stance''' during the third {{CViZ}} input. | ||
| | | | ||
{{CZ}} | {{CZ}} 163% Phy. Damage <br> | ||
{{CZ}} | {{CZ}} 208% Phy. Damage <br> | ||
{{CViZ}} 315% Phy. Damage <br> | {{CViZ}} 315% Phy. Damage <br> | ||
{{CZ}} 480% Phy. Damage | {{CZ}} 480% Phy. Damage | ||
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| Basic 3 hit combo followed by a '''firing 0~6 Cannonballs''' in a burst.<br>'''Heavy Stance''' during the last two inputs, {{CViZ}}{{CViX}}. | | Basic 3 hit combo followed by a '''firing 0~6 Cannonballs''' in a burst.<br>'''Heavy Stance''' during the last two inputs, {{CViZ}}{{CViX}}. | ||
| | | | ||
{{CZ}} | {{CZ}} 163% Phy. Damage <br> | ||
{{CZ}} | {{CZ}} 208% Phy. Damage <br> | ||
{{CViZ}} 315% Phy. Damage <br> | {{CViZ}} 315% Phy. Damage <br> | ||
{{CViX}} | {{CViX}} 348% Phy. Damage <br> + 268% Mag. Damage + 185% Mag. Damage x0~6 | ||
|- | |- | ||
| {{CZ}}{{CZ}}{{CViDZ}}{{CZ}} | | {{CZ}}{{CZ}}{{CViDZ}}{{CZ}} | ||
| Basic 2 hit combo, then a '''Reloading smash''' and end with a far launching whack.<br>'''Heavy Stance''' during the {{CViDZ}} input. | | Basic 2 hit combo, then a '''Reloading smash''' and end with a far launching whack.<br>'''Heavy Stance''' during the {{CViDZ}} input. | ||
| | | | ||
{{CZ}} | {{CZ}} 163% Phy. Damage <br> | ||
{{CZ}} | {{CZ}} 208% Phy. Damage <br> | ||
{{CViDZ}} 280% Phy. Damage<br> | {{CViDZ}} 280% Phy. Damage<br> | ||
{{CZ}} 445% Phy. Damage | {{CZ}} 445% Phy. Damage | ||
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| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CZ}} | {{CZ}} 223% Phy. Damage <br> | ||
{{CZ}} | ---- | ||
{{CZ}}<br> | |||
(No Ammo) 197% Phy. Damage <br> | |||
'''OR'''<br> | |||
(Ammo) 217% Phy. Damage <br> | |||
+ 285% Mag. Damage | + 285% Mag. Damage | ||
|- | |- | ||
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|- | |- | ||
| 07/10/2014 || - || align="left" | | | 07/10/2014 || - || align="left" | | ||
{{buff|Cannonball combos now fires cannon shells instead of blasts.}} | *{{buff|Cannonball combos now fires cannon shells instead of blasts.}} | ||
*Cannon shells hit twice, physical shell and magical explosion. | *Cannon shells hit twice, physical shell and magical explosion. | ||
|- | |- | ||
| 04/20/2015 || - || align="left" | | | 04/20/2015 || - || align="left" | | ||
{{nerf|Missile's hitbox reduced.}} | *{{nerf|Missile's hitbox reduced.}} | ||
|- | |- | ||
| 07/27/2017 || - || align="left" | | | 07/27/2017 || - || align="left" | | ||
{{buff|Recovery combos not longer launch or knock down.}} | *{{buff|Recovery combos not longer launch or knock down.}} | ||
|- | |||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | |||
*{{buff|Adjusted command responsiveness to allow for less restrictive movement.}} | |||
**Also applies to all job paths. | |||
|- | |- | ||
| 08/14/2019 || 08/28/2019 || align="left" | | | 08/14/2019 || 08/28/2019 || align="left" | | ||
{{nerf|MP gain from {{CZ}}{{CZ}}{{CZ}}{{CX}} and {{CX}}{{CX}}{{CZ}}{{CX}} decreased by half.}} | *{{nerf|MP gain from {{CZ}}{{CZ}}{{CZ}}{{CX}} and {{CX}}{{CX}}{{CZ}}{{CX}} decreased by half.}} | ||
|} | |} | ||
<br> | <br> | ||
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== Skills == | == Skills == | ||
{{:Chung/Skills}} | {{:Chung/Skills}} | ||
<br> | <br> | ||
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File:Untitled.png|Chung's Skill Cut-in (Berserk Mode). | File:Untitled.png|Chung's Skill Cut-in (Berserk Mode). | ||
File:Chungcashfull.png|Full body Item Mall Custom Skill Cut-in. | File:Chungcashfull.png|Full body Item Mall Custom Skill Cut-in. | ||
File:Chung Epic Quest.png|Pic of '''Chung''' in Story mode. | |||
File:Chung_10th.jpg|Chung's 10th Anniversary Skill Cut-in, illustrated by 흑주돈. | File:Chung_10th.jpg|Chung's 10th Anniversary Skill Cut-in, illustrated by 흑주돈. | ||
File:Chung_Head_Portrait.png|Chung's Head Portrait. | File:Chung_Head_Portrait.png|Chung's Head Portrait. | ||
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<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
File:Chung Poses.png|Idle pose and Promo avatar. | File:Chung Poses.png|Idle pose and Promo avatar. | ||
File:Chungcash.gif|Animated Item Mall Custom Skill Cut-in. | File:Chungcash.gif|Animated Item Mall Custom Skill Cut-in. | ||
</gallery> | </gallery> | ||
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*'''Chung''' falls a bit faster than the other characters, a trait that can often disrupt combos that involve launching. | *'''Chung''' falls a bit faster than the other characters, a trait that can often disrupt combos that involve launching. | ||
*'''Chung''''s missiles are classified as physical projectiles, allowing them to bypass reflective effects. | *'''Chung''''s missiles are classified as physical projectiles, allowing them to bypass reflective effects. | ||
*Having higher | *Having higher Action Speed will also increase the speed of reloading while standing. | ||
**Tapping {{CL}} or {{CR}} right after reloading will also help accelerate the process. | **Tapping {{CL}} or {{CR}} right after reloading will also help accelerate the process. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*Chung's job path in Lore/Story would be the [[Comet Crusader]] path. | *Chung's job path in Lore/Story would be the [[Comet Crusader]] path. | ||
*'''Chung''' officially joins the main cast after the [[ | *'''Chung''' officially joins the main cast after the [[Resiam Outskirts]] story quest [[Story/Hamel#Chapter 12: Hamel Fell into Darkness|'''Preparing Retreat!!''']]. | ||
*Many of '''Chung''''s skills reuse the crest of [http://grandchase.wikia.com/wiki/Dragon_Knight '''Dragon Knight'''] from KOG's defunct game, [http://grandchase.wikia.com/wiki/ | *Many of '''Chung''''s skills reuse the crest of [http://grandchase.wikia.com/wiki/Dragon_Knight '''Dragon Knight'''] from KOG's defunct game, [http://grandchase.wikia.com/wiki/Grand_Chase '''Grand Chase''']. The crest can be seen in the sigil of [[Burst Wolf]], [[Pain of Caladbolg]], [[Rapid Guardian]], [[Exciting Crash]], and [[Tiamat]]. | ||
**The crest can also be seen on the floor of the elevator leading to the boss room of [[ | **The crest can also be seen on the floor of the elevator leading to the boss room of [[Heart of the Ancient Waterway|'''Heart of the Ancient Waterway''']]. | ||
**In [[Comet Crusader]]'s Hyper Active [[Tiamat]], it shows the sigil appearing when Chung goes into Berserk Mode for the skill. This could be implied that they made the sigil a symbol for '''Freiturnier'''. | **In [[Comet Crusader]]'s Hyper Active [[Tiamat]], it shows the sigil appearing when Chung goes into Berserk Mode for the skill. This could be implied that they made the sigil a symbol for '''Freiturnier'''. | ||
*'''Chung''' is not his real name but a nickname. His real name is '''Prince Seiker'''. | *'''Chung''' is not his real name but a nickname. His real name is '''Prince Seiker'''. | ||
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*According to Chung's Skill Note for [[Pandemonium - Fear#Skill Note|Pandemonium - Fear]], Chung is afraid of cockroaches. | *According to Chung's Skill Note for [[Pandemonium - Fear#Skill Note|Pandemonium - Fear]], Chung is afraid of cockroaches. | ||
*When '''Chung''' goes berserk in his reveal trailer of NA, he actually has [[Iron Paladin]]'s berserk form instead. | *When '''Chung''' goes berserk in his reveal trailer of NA, he actually has [[Iron Paladin]]'s berserk form instead. | ||
*Like [[Iron Paladin]] and [[Raven]], '''Chung's''' Interface (face on the top of the screen) | *Like [[Iron Paladin]] and [[Raven]], '''Chung's''' Interface (face on the top of the screen) uses his skill cut-in artwork. | ||
**[[Raven]] no longer has this interface since it was replaced in the Character Reborn patches. | **[[Raven]] no longer has this interface since it was replaced in the Character Reborn patches. | ||
*Despite the other renewed characters getting a new base job portrait, Chung still uses his old portrait as his in-game portrait instead of using the new one, due to the lack of a Berserk version for the new portrait. | *Despite the other renewed characters getting a new base job portrait, Chung still uses his old portrait as his in-game portrait instead of using the new one, due to the lack of a Berserk version for the new portrait. | ||
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**Oddly, his portrait on the character creation menu was unchanged still depicting his old portrait. | **Oddly, his portrait on the character creation menu was unchanged still depicting his old portrait. | ||
*'''Chung''' and all characters that have come after him only have one base skill cut-in as opposed to [[Elsword]]~[[Eve]] who each have three. | *'''Chung''' and all characters that have come after him only have one base skill cut-in as opposed to [[Elsword]]~[[Eve]] who each have three. | ||
* | *'''Chung''' was noted for being sick for much of his early life, a trait which he apparently shared with his [[Helputt|father]]. | ||
<br> | <br> | ||
== Alternative Names == | == Alternative Names == | ||
{| | |||
| valign="top" | | |||
=== Chung === | |||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Chung}} | |Color={{ColorSel|CharLight|Chung}} | ||
|KR=청<br>프린스 세이커 |KRName=Chung<br>Prince Seiker | |KR=청<br>프린스 세이커 |KRName=Chung<br>Prince Seiker | ||
|JP=ラシェ | |JP=ラシェ<br>プリンス・セイカー|JPName=Lacher<br>Prince Seiker | ||
|TW=澄 |TWName=Chung | |TW=澄 |TWName=Chung | ||
|CN=澄<br>普林斯 · 塞克 |CNName=Chung<br>Prince Seiker | |CN=澄<br>普林斯 · 塞克 |CNName=Chung<br>Prince Seiker | ||
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|UK=Prince Saker | |UK=Prince Saker | ||
}} | }} | ||
| valign="top" | | |||
=== Guardian === | |||
{{AlternateLanguages | |||
|Color={{ColorSel|CharLight|Chung}} | |||
|KR=수호의 힘-가디언 |KRName=Protection's Power - Guardian | |||
|CN=护卫 |CNName=Guardian | |||
}} | |||
|} | |||
{{Characters}} | {{Characters}} |