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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan= | ! rowspan=1 | Level Required !! rowspan=1 | Claw (Physical) !! rowspan=1 | Max Hits !! rowspan=1 | CP Gain !! rowspan=1 | MP Usage !! rowspan=1 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
|- | |- | ||
| align="left" | 50 || 1010% || rowspan="2" | 6 || rowspan="2" | 4 || rowspan="2" | 200 MP || rowspan="2" | 15 Seconds | | align="left" | 50 || 1010% || rowspan="2" | 6 || rowspan="2" | 4 || rowspan="2" | 200 MP || rowspan="2" | 15 Seconds | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan=" | ! rowspan="1" | Level Required !! colspan="2" | Claw (Physical) | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
|- | |- | ||
| align="left" | 50 || 384% | | align="left" | 50 || 384% |