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Blood Cutter/ModA: Difference between revisions

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| {{SkillText|Light|80}} || 160 MP || {{SkillText|Absorbing|200}}
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Absorbing|200}}
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|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Mode !! Regular
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Average
|-
! {{PvE}}
| {{formatnum:{{#expr: (389*1.4)*10}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: (140*1.4)*10}}}}%
|}
*Average hitcount is about 10 hits.
*Blood Hit is permanently included.
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== Tips and Details ==
== Tips and Details ==
*When this skill is used at point-blank, a small enemy pushed back by the blades or a medium-sized enemy in '''Super Armor''' can take up to 10 hits, causing the skill to deal up to {{formatnum:{{#expr: (389*1.4)*10}}}}% ({{formatnum:{{#expr: (140*1.4)*10}}}}% in PvP) Physical Damage, taking Blood Hit into account.
*When this skill is used at point-blank, a small enemy pushed back by the blades or a medium-sized enemy in '''Super Armor''' can take up to 10 hits.
**Larger enemies naturally take more damage, as the blades have no hit limit and continue to deal damage as they travel.
**Larger enemies naturally take more damage, as the blades have no hit limit and continue to deal damage as they travel.
*The blades travel extremely far and spread out quite wide apart, making maximum hits impossible even for just one of the blades.
*The blades travel extremely far and spread out quite wide apart, making maximum hits impossible even for just one of the blades.
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