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Dread Weapon/ModA: Difference between revisions

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| {{SkillText|Useful|70}} || 4 || 1 || {{SkillText|Absorbing|160}}
| {{SkillText|Useful|70}} || 4 || 1 || {{SkillText|Absorbing|160}}
|}
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Normal !! Useful
|-
! {{PvE}}
| {{formatnum:{{#expr: ((474*2)+1421)*1.4}}}}% || {{formatnum:{{#expr: (((474*0.7)*4)+(1421*0.7))*1.4}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: ((171*2)+514)*1.4}}}}% || {{formatnum:{{#expr: (((171*0.7)*4)+(514*0.7))*1.4}}}}%
|}
*Blood Hit is permanently included.
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Dread Weapon''' deals a total of {{formatnum:{{#expr: ((474*2)+1421)*1.4}}}}% ({{formatnum:{{#expr: ((171*2)+514)*1.4}}}}% in PvP) Physical Damage, taking Blood Hit into account.
**Due to the low amount of hits, the '''Useful''' trait drops the damage to {{formatnum:{{#expr: (((474*0.7)*4)+(1421*0.7))*1.4}}}}% ({{formatnum:{{#expr: (((171*0.7)*4)+(514*0.7))*1.4}}}}% in PvP) Physical Damage, taking Blood Hit into account.
*This version is not affected by [[Shade Illusion]].
*This version is not affected by [[Shade Illusion]].
*This version is a <font color="4488FF">'''Gale'''</font> skill, as opposed to the regular version which is <font color="FF4444">'''Annihilation'''</font>.
*This version is a <font color="4488FF">'''Gale'''</font> skill, as opposed to the regular version which is <font color="FF4444">'''Annihilation'''</font>.
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